((Editor's comments in double parenthesis - Homer))
What Is a PC?
Copyright (C) 1992 A Voice of the Free Zone (Electra)
Redistribution rights granted for non commercial purposes.
((With EXM-28 a change came over Electra. For one she stopped
responding to bashers. For two, until she was chased off the net
by trackers, she posted nothing but heavy hitting tech, probably
the first in the history of the net. It was back in those days
that I was a quiet unknown lurker on a.r.s. and I can tell you
my ears perked straight up when I first read this posting. The
effect this material had on me was deep and permanent and I finally
understood what LRH had been trying to tell me about overts and
DED's. I have been auditing the 'Electra Material' ever since,
and although it has not cracked my case, it has saved my life
a number of times, and I keep coming back to it when all else
fails. It will also become obvious where my inspiration came from
for ADO 1 through ADO 10 on Co Excused Withholds. I can not stress
how important this material has been to my life, and I strongly
suggest that any of you who are really interested in clearing
take a good long look at what she is saying, even though it gets
Editor's note: This posting is very long, maybe 40 pages or so.
I have broken it up into parts for distribution on the net, but
it is supposed to be considered as a whole. Because it is so long,
it would perhaps be better to read it in sections with some time
to digest the first part before you go on to the next part.
The last part contains some significant tech that you can use
on yourself and others, to make case gain or to prove to yourself
there is case gain to be made. It is NOT standard Scientology
Technology so be forewarned. However all of the concepts discussed
in this posting including the tech concepts can be found in the
works of LRH or other Free Zoners. I suggest you squirrel this
posting away, print it out at your leisure, and study it carefully
to see if anything useful might be gleaned.
>I was on lines at the San Diego Org from '73 to '84
>and I saw a lot of changes take place from bad
>to worse to much improved. Several SPs
>were cleaned out, ethics, admin and tech gotten in.
>> This terminology is interesting. Could you go into detail?
>no. he can't. scientology, like any other cult, uses loaded
>keep their members from thinking.
LOADED TERM is a loaded term and so is CULT for that matter, and
both are used by anti cult types to fog the matter.
So is SWAYED and BRAINWASHED, often used by parents of members
of any group. In my experience those who use the term brainwashing
the most, are not only trying to do the most brainwashing themselves,
but have also been the most brainwashed.
Those who think that belief in past lives is brainwashing, have
been brainwashed and have brainwashed others in between lives
to think so.
> A destructive cult typically has its own "loaded language"
> words and expressions.
And non destructive cults don't? Every specialized area on earth
has a language of its own, the military, every science, every
Is the science of human anatomy a destructive cult because it
has a complex language of its own?
Does being a cult imply you have a specialized language?
Does having a specialized language imply you are a cult?
Cult is itself a loaded term used by the anti cultists, forgetting
that cult comes from the word CULTURE, something these bozos should
get a piece of.
>i doubt there is a single scientologist reading this group
>explain even these simple loaded terms. Hell, I couldn't even
>scientologist to explain 'pc' to me, and this was after i
had read a
>number of scientology writings.
>hell, I dare any of you scientology weenies to try and explain
>'pc' or the quoted loaded terms without using any scientology
>bet you can't do it!
This is beneath contempt, I don't see how bragging about your
own stupidity will help your cause any.
Anyhow just to see how low I can go, I undertake to win this bet.
The terms in question are PC, SUPPRESSIVE PERSON, ETHICS, ADMIN,
TECH and MISUNDERSTOOD WORD.
1.) A PC is a Personal Computer upon which terminally dumb idiots
write endless drivel because of their MIS UNDERSTOOD WORDS.
Sorry, I just couldn't resist that.
So we will take up each term in order, first defining it in its
Scientology jargon, and then reducing it to normal language.
One of the reasons that so much new jargon had to be invented
in Scientology is that the field of the human mind has been left
to the Religion types and the Psychiatric types for so long that
it is still in the dark ages relative to the other physical sciences.
Most people won't even admit to the existence of CONSCIOUSNESS
as something real and different from their raw meat brains. They
think that Spirits are something you drink. So of course there
are no words to describe the various attributes of Spirit or Consciousness,
or Spirits (THETANS).
This is not totally correct, because Eastern philosophy and even
psychology have a rich language for studying the mind and the
soul, its just not in good repute at the moment.
The problem is they never came up with a WORKABLE science of the
mind or soul, so they never came up with a worthwhile language
to describe it.
Workable means getting rid of all those psychosomatic disturbances
in your body such as your eye glasses, your fat, your fear of
death, your chronic injustices, your sinusitis, your colds, your
headaches, your drug, nicotine, caffeine and aspirin addictions,
your thumb sucking, your meat whacking, your nightmares, your
daymares, your broken relationships, your cruelty, your lack of
memory of your whole track, your guilt, your anger, your fear,
your sorrow, your lack of goals, your lack of accomplishments,
your despair etc.
Workable means after all the pig shit has been removed, you should
be happy to be alive, happy to live forever (which you were going
to do anyhow) and well aware of who you are, what you have done,
how you got into this mess (of being a body) and how to not have
it happen again until you should so wish.
Workable also means revitalizing your long lost original goals
and basic purposes, the ones you had when you last felt good about
life. Goals are things like 'To speak the Truth', 'To build a
new Civilization', 'To do something worthwhile' etc.
((I found a goal recently, "To make people laugh and cry."))
Workable also means rehabilitating your art and ability to produce
beauty for yourself and your friends. Along with this comes the
realization that your life is itself and always has been, a master
piece, a work of art, even though it does have its dark moments,
like the ones you are living in now.
So words like WORKABLE, GOALS, BASIC PURPOSES, ANGER, FEAR, SORROW,
DESPAIR, LIFE, ART, NIGHTMARES, DAYMARES, REALIZATION, REVITALIZING,
REHABILITATING are all Scientology terms although they are also
But Scientology does have other words that are not normal language,
AFFINITY, REALITY, COMMUNICATION and UNDERSTANDING.
ARC Breaks, a sudden sundering of A, R, C or U.
KNOWLEDGE, RESPONSIBILITY, CONTROL and LIVINGNESS.
KRC Breaks, a sudden sundering of K, R, C, or L.
BEINGNESS, DOINGNESS, HAVINGNESS and EXPERIENCE.
BDH Breaks, a sudden sundering of B, D, H, or E.
There are also terms like PRESENT TIME PROBLEM or PTP for short.
A problem is defined as a situation where your goals or INTENTIONS
are OPPOSED by someone else's goals or intentions. This is called
an intention counter-intention situation. A counter intention
is someone else's intention, but it is often used to mean someone
else's intention that is opposed to your own. Others of course
can have aligned intentions with your own - they agree with you
and are fighting with you against those things that oppose you
and your goals.
You can also have counter intentions to yourself. You can oppose
yourself, and here in lies the magic of Scientology, because once
all of the decisions of the being to oppose himself have been
alleviated along the whole track, he expands out to a state of
full OT. There is nothing holding him down but himself.
Thus helping a person comes down to mainly showing him how to
untie his own knots, Gordian Knots though they may be.
The knots consist entirely of his goals and goals in opposition
to his goals and the actions he took to deal with the problems
these oppositions presented him.
Long term fights between opposing forces that never win and never
lose form something in the mind called a GOALS PROBLEMS MASS,
its a hunk of mental rock that sticks in your face and you make
yourself sick with it, usually to get sympathy from those giving
you no sympathy.
They also make you human and prevent you from being a full OT.
Your average Goals Problems Mass (GPM) has a subjective size of
about a 10 story building and you are sitting square in the center
of it with your body. You have many such GPM's of varying sizes,
age and intensity. You have an earliest and most important one
too. THAT's the one that Scientology is trying to clear up.
Scientology also has a lot to do with WITHHOLDS, those things
1.) you have done which you regretted and are trying like hell
to never do again, and 2.) those things that you have done or
are doing that you don't want others to know about, including
A MISSED WITHHOLD is when someone ELSE does something that makes
you wonder if they know about what you are trying to hide from
them. Do they know, do they not know, I don't know! Its your wondering
if they know or not, or even if they are just wondering.
An M/U is a misunderstood or not understood word, phrase or idea.
For example until I defined M/U, it may have been a misunderstood
for you. Worse is when people think they know the meaning of a
word but they have it wrong, and the context in which it is used
begins to not make sense, so they get foggy and cranky and yawny
and they quit.
Ok, a PC is a PRE CLEAR, one who is not yet CLEAR.
A CLEAR is a thetan who can be at cause knowingly and at will
over mental matter, energy, space and time as regards survival
for self on the first dynamic.
You are a THETAN.
A thetan is you and me, we are NOT BODIES, we are IN bodies. A
thetan is an awareness of awareness unit, a pride source, a being
that is aware of being aware. An exterior thetan is a being who
is out of his body. An Operating Thetan is one who has regained
his full power over all matter energy space and time as regards
survival on all 8 dynamics. They can materialize matter for others,
they can move things without the use of a body, they can kill
at a distance, they can read minds and they are a real danger
to have around if you have anything less than honorable intentions
There is a gradient scale that one progresses through from the
human made of meat level, through the Scientology Grades, through
the state of Clear, through the lower baby OT levels, up to the
real OT levels above OT 8.
Each level or grade is an accomplishment of significance and has
an exact End Phenomenon which means that once you attain that
you get to go on to the next level.
The Scientology Bridge has been rearranged in recent years, but
in general the levels of achievement and their End Phenomenon
are as listed below. The term 'release' means that that section
of the bank has been keyed out but not yet entirely erased which
happens at Grade VII or Clear, but sometimes this can happen earlier.
The Scientology Bridge.
1.) Group Auditing Completion
Knows that Scientology works and should be continued.
2.) Life Repair
Awareness of Truth and the way to Personal Integrity and
Freedom. Check out 110.0 AWARENESS and 100.0 TRUTH on the
Expanded Emotional Tone Scale. ((EXM-3))
3.) Drug Rundown
Free from the harmful effects of drugs, alcohol and medicine and
free from the need to use them. This includes cigarettes.
4.) ARC Straightwire, Recall Release
Knows he or she won't get any worse. Straightwire refers to drawing
a straight wire directly from the pc to his memory.
5.) Dianetics Case Completion
A well and happy human being.
6.) Grade 0 Communication, Communications Release
Flow 1: Ability to communicate freely with anyone on any subject.
Flow 2: Willing for others to communicate to him freely on any
Flow 3: Will permit others to communicate about anything to others,
Flow 4: Willing to let himself in on anything, willing to communicate
to himself about anything.
The Church has never attained this state and never will.
7.) Grade I Problems, Problems Release
Flow 1: Ability to recognize the source of problems and make them
Flow 2: Feels free about any problems others have with him and
recognize the source of them.
Flow 3: Feels free about other's problems with or about others
and can recognize the source of them.
Flow 4: No longer a problem to himself unless he wants to be.
'What distinguishes civilized Man as MAN is that he is mired into
PROBLEMS which just get worse the more he "solves" them.
The being who can recognize the actual source of problems and
so see them vanish is too rare to be easily comprehended. Man
solves his problems. A being in a higher state looks at them and
they vanish. These are fantastic phenomena here...' -LRH
((Considering how many problems LRH and the Church had, one
wonders if he ever attained Grade I either.))
8.) Grade II Withholds, Relief Release
Freedom from the hostilities and sufferings of life.
Flow 1: Ability to be cause without fear of hurting others.
Flow 2: Is willing for others to be cause over him.
Flow 3: Is willing for others to be cause over others without
feeling the need to intervene.
Flow 4: Is willing to be cause over himself.
9.) Grade III ARC Breaks, Freedom Release
Freedom from the upsets of the past and ability to face the future.
Flow 1: Ability to face the future. Ability to experience sudden
changes without getting upset.
Flow 2: Allows others the beingness to be the way they are and
to chose their own future; can also cause changes in another's
life with out ill effect.
Flow 3: Is willing for change and interplay to occur between others.
Flow 4: No longer upset with self.
10.) Grade IV Service Facsimiles, Ability Release
Moving out of fixed conditions and gaining abilities to do new
Flow 1: Ability to do new things. Ability to face life without
need to justify own actions, defend self from others. Can be right
Flow 2: Can tolerate the fixed ideas and habits of others towards
self and does not feel the need to respond in a like manner. No
longer in need to make others guilty.
Flow 3: Can tolerate fixed conditions amongst others and does
not get involved by others efforts to justify, dominate or be
defensive about their actions against others.
Flow 4: No longer trying to win by losing.
11.) Expanded Dianetics, Evil Intentions
Freedom from cruel impulses and chronic unwanted conditions. Able
to act without restraint.
12.) Grade V, Power, Power Release
Ability to handle Power. Freedom from detested parts of the track.
No longer subject to Corruption, Temptation and Seduction.
The Church has never attained this state and never will.
13.) Grade VA, Power, Power Plus Release
Recovery of Knowledge.
14.) Grade VI, Whole Track, Whole Track Release
Return of powers to act on own determinism. Freedom from dramatization.
15.) Grade VII, Clear
Ability to be at cause over mental matter, energy, space and time
as regards survival for self on the first dynamic.
The End Phenomenon of the OT levels were at one time declassified,
but are now considered confidential.
16.) OT I
Freedom from the inability to identify self in relation to others,
and the physical universe. They have regained the ability to be
extroverted, and attained the awareness of one self as a thetan
in relation to others and the physical universe.
17.) OT II
Ability to confront and perceive the whole track with immaculate
perception and recall. Ability to see other beings directly.
18.) OT III, Wall of Fire
No more Body Thetans. Freedom from overwhelm and a return of full
19.) OT IV
Awareness of Self as an Immortal Being. Stable Exteriorization.
20.) OT V
Freedom from fixated introversion into the MEST universe and refamiliarizes
a thetan exterior with the physical universe.
21.) OT VI
Freedom to operate exterior, gains the ability to operate fully
as a thetan exterior in a pan-determined fashion, and it also
extends the influence of the thetan to the universe of others.
Pan-determined means able to control and play both sides of a
22.) OT VII
Ability to project intention.
24.) OT VIII, Truth Revealed.
The ability to be at cause knowingly and at will over thought,
life, form, matter, energy, space and time, subjective and objective.
It is rare but it has been achieved.
25.) OT IX, Orders of Magnitude
26.) OT X, Character
27.) OT XI, Operating
28.) OT XII, Future
So that is the Scientology Bridge, something you should not dismiss
out of hand, and you should watch out for people who do.
Let's get back to the definition of CLEAR.
A DYNAMIC is a personal urge towards survival. Its like when you
get up in the morning, what do you want to do? Those dynamic urges
are your thrusters for the day, for that lifetime, or for your
whole track, including your future.
Actually a dynamic is an urge to indulge in the complete cycle
of action, CREATE SURVIVE DESTROY. START CHANGE STOP. Everything
has a beginning, a middle and an end. Every work of art, every
project, every life, every everything except for the thetan himself,
which lasts forever and is above time.
Anything created has a start and then a growth period, then a
surviving period, then a slow decline and a conservatory period,
and then a final demise. This is followed by another such cycle
with something new. Each day in your life follows it, each life
follows it, each universe follows it.
Its called a CYCLE of ACTION, a term stolen from the Bhagavad
A being becomes psychotic on any subject once he becomes totally
devoted to STOPPING it with out any consideration of STARTING
IT. He is parked at the end of the START-CONTINUE-STOP cycle with
out reaching over even a little bit to the START part of the cycle.
In doing this, he is denying any responsibility for having started
the situation in the first place. By saying 'I did not start it
I am only going to STOP it', he denies total responsibility for
his condition and sets himself up as total effect to something
else's cause, whatever he considers did start it.
The present Church of Scientology is totally devoted to stopping
squirrels, their name for Free Zoners and the Independent Scientology
movement. They have no responsibility, or so they claim, for having
created squirrels in the first place, thus they can only fight
the good fight and try to STOP squirreling activities from happening.
Thus the Squirrels and the Free Zone is growing without bounds
and the Church of Scientology is headed down the tubes.
If they really wanted to end the Free Zone, they would have to
admit what they did to alienate people in the first place, but
that would involve a complete confession and most Churchies wouldn't
know how to get a confession if their life depended on it, especially
from themselves. They have yet to figure out what to do with an
E-meter except make them more expensive.
Thus as Ron says, do not send for whom the bell tolls, because
it tolls for you bozo. If you are going to go out and fight evil,
you gotta put the evil THERE first, before you can go out and
try to get rid of it. This is total responsibility. This is exercising
START before you exercise STOP.
The cycle of action is a circle, after STOP comes a new START.
So anyone who is totally devoted to starting something without
any consideration of having stopped it, is just as nuts.
So although Ron and the following discussion use the word SURVIVAL
a lot, we both really mean CREATE-SURVIVE-DESTROY, we mean indulgence
in the entire cycle of action from beginning to end and then all
over again at your leisure.
There are 8 commonly discussed dynamics in the Church, and 16
in the Free Zone.
The first dynamic is the urge towards survival as yourself. A
Clear is a master of survival for himself.
You are not your body, you and your body form a 3rd dynamic GROUP.
Thus being a master of survival for yourself does not necessarily
mean that you are a master of survival for you and your body.
For that you would have to be a 3rd dynamic clear (OT III).
The second dynamic is the urge towards survival as a family. It
includes you, your parents, your grand parents, all of your ancestors,
your mate, your children, their children and all of their future
progeny and their mates.
The second dynamic includes sex, boy-girl stuff, tits and penises,
getting pregnant, having children, birth, and caring for and raising
kids. It also includes being cared for and being raised by your
parents. In short the second dynamic consists of your parents
and parents in law, you, your mate, and your children. And don't
forget siblings. The second dynamic is FAMILY stretching out into
the past and into the future and all that that entails and all
the activities and goals that revolve around being, doing and
having Parents, Mates and Children or in other words Families.
The second dynamic has to do with creating beings who can create
The third dynamic is the urge towards survival as a group. The
three Musketeers. One for all and all for one. Being a Scientologist.
Being a Churchie. Being a Christian. Being a Jew. Being a nuclear
physicist. You belong to many many groups, at work, at play, at
religion, at school. Your primary group in life has to do with
your career, your chosen course of action that you use to produce
income to make a living. That group consists of everyone else
in that same career that you could communicate with and share
experiences with. If you are a programmer you work with other
programmers. That's your primary third dynamic group. But ANY
group that you belong to is another third dynamic group, and the
collection of all these groups that you belong to comprise your
total third dynamic impulses.
One of the most important aspects of your third dynamic, especially
the group of people in the same career as yours, is that this
is a group of FAMILIES. You have a farm and your whole family
is on the farm.
Your career is a farmer. Your primary third dynamic is other farmers.
They also have families on their farms. Thus the the primary third
dynamic is ultimately a group of families inter relating towards
the goals of survival.
The fourth dynamic is your urge towards survival as all Mankind.
Actually its the super group of all people in all possible careers.
That just happens to include everyone on Earth. The fourth dynamic
is pretty sick at the moment. The Christians hate the Jews, the
Jews hate the Arabs, and the Arabs hate the Christians. Each group
wishes that the other groups did not exist. From the fourth dynamic
point of view that's like the heart wishing the lungs didn't exist.
Because the planet spends so much time with in-fighting, there
is no outward awareness of external danger, nor is there a planet
wide effort to protect the HIGH US from external threats. Like
That's called the fourth dynamic engram which isn't being audited
at present time. Everyone is in the loony bin throwing rockets
at each other.
This includes the Churchies and the Free Zoners.
All our funds go towards building walls against each other, and
the men to arm the parapets and the missles to shoot them down.
When the heart is at war with the lungs, the body dies.
The fifth dynamic is your urge towards survival as all living
biological organisms, both animal and plant. Those who take care
of animals or plants, or those who tend to their bodies with nurturance
and care are indulging in their fifth dynamic impulses. The fifth
dynamic is also badly abused at this time what with pollution
and all, and pretty soon the fourth dynamic, mankind, will find
out that he can't live alone without a few other plants and animals
flourishing and prospering around him.
The sixth dynamic is your urge towards survival as the entire
physical universe, which is a co-dream by the way. The physical
universe is sort of a huge projection in consciousness, a virtual
reality made of the apparency of 'out-there-ness', when really
the source of the projection is inside YOU. What is real is inside
you, what is outside are color form projections that only behave
as if they are solid and existed before you did. This is why you
can get out of your body, and live across life time boundaries.
You are not a body, you are a projector of bodies. You are occupying
your own arcade game critters for the moment. Time itself is part
of the projection, although the source of the projection is Eternal.
Divinity is the source of space, time and mountains. You and your
consciousness are the lens through which the projection takes
The projection can only take place if you ask it to do so. You
can however cause yourself to get stuck with it for a while.
The source of the projection is called Source by the way, and
it is not a thetan, its what grounds and connects thetans so they
can share and co-project spaces and times.
The 6th dynamic includes all projections of matter, energy, space
and time. Anyone working in the field of architecture, or city
planning or parklands or even mountain rangers, are tending to
and taking care of the physical universe, which is after all the
playing field upon which all other games of this life take place.
Taking care of the planet as a whole, keeping its air clean, its
water pure, its land arable and its space non radioactive are
all part of the sixth dynamic urge to survive as a physical universe
People think that the physical universe created them. This is
an inversion. You are creating the physical universe and are quite
senior to it. You indulge in 'I am the Creature and not the Creator'
in order to have a game. It's called APPARENCIES ARE REALITY at
26.0 on the Expanded Tone Scale.
The seventh dynamic is your urge towards survival as a Spirit.
This includes all thetans, demons and devils, gods and goddesses,
angels, and souls everywhere, and even includes God or the Supreme
Commander of this universe.
THETAN is an all encompassing term that means anyone of the above.
Anything living and conscious is a thetan, an Immortal Conscious
Dream Unit connected to Source with Will and Responsibility, although
some exception might have to be made for the Churchies.
The seventh dynamic is a huge sprawling hierarchy of life, of
living souls, doing one thing or another, from supremely powerful
creative spirits at the top, to endless numbers of small and playful
elementals that make up the atomic structure and molecular levels
of the physical universe. Everything has a body, and every body
has a soul.
Some are very advanced, some are very young. Some are self aware,
some are only aware much as a dog or a new born infant is.
Each atom has a being, each molecule has another being with it,
each cell has a being with it, each organ has a being. And each
whole body has a being. The human body is made of millions of
smaller organizations of physical entities, each of which has
a spirit associated with it. These elemental beings, or GENETIC
ENTITIES as the Scientologists like to call them, have their own
personality, their own memory and their own abilities. But they
are very simple and underdeveloped. They are playful, adorable
and enjoy being bodies no end.
The entire physical universe is itself the body of a very big
Then inside this hierarchy is you and me, wandering spirits who
have become attached to our bodies much as a cowboy becomes attached
to his horse. We are very advanced beings, who are well on our
way out of this universe to even higher states. Our present dwelling
on Earth in such gloom is a detour mandated by our actions a few
eons back. As LRH has said, Earth is an egress terminal for this
universe at this time.
That is if you are smart enough to take advantage of what wisdom
blows your way.
The Eighth dynamic is the urge towards survival as INFINITY. This
is your impulse towards Immortality which you can't lose. It is
also your impulse to indulge in Apparent Mortality and the lower
The ability gained on the 8th dynamic is a willingness to indulge
in the lower 7. The eighth dynamic is assigned by the Scientologists
to God, but as I said God is a spirit, a very big advanced THETAN
just like you and me, and as a part of a large game, God is really
a part of the seventh dynamic, although possibly at the top of
People are a bit taken aback by the thought of a personal God.
They figure that anyone powerful enough to DO something about
this place called life on Earth, who yet sits back and lets it
all go on or even worse designs it and makes it happen, must be
a real monster. Thus when people die, it is not death they fear,
it is meeting their Maker.
Well you ARE your Maker, and what ever personal God there is,
He is under YOUR hire doing what ever you assigned Him to do.
YOU entered into existence with the desire to experience it in
all its glory. I can just hear it now, 'Oh NO, not me!' Yeah well,
what can I say.
Responsibility is a rare thing in this joint. Responsibility does
not mean taking care of something you have been assigned responsibility
for, that's ACCOUNTABILITY. Responsibility does not even mean
exercising your control to bring order to an area of chaos not
of your doing, although that is close.
Responsibility means YOU CHOSE IT TO BE AND THERE IT IS.
The eighth dynamic is your own personal God Hood, your own total
responsibility for being here, your own Sovereignty. Sovereignty
means you did it, and what happened is exactly and only what you
did. This transcends any God that you think 'made' you or consider
yourself to be the effect of, and certainly transcends any universe
or game created by anyone that you might have chosen to enter.
This is because any universe or God system which you entered,
you did so FROM the 8th dynamic which is where you were before
you chose to get so involved.
In other words once you have attained a full 8th dynamic Clear,
you are above 'having been made by God' or 'being a Creature of
the Universe'. You CHOOSE to don these apparencies in order to
indulge in the game called the lower 7 dynamics.
The lower 7 dynamics are sort of a dream state, a non lucid dream
state wherein you really believe that what you see and feel is
really going on around you. That is called 'Apparencies are Reality'
at 26.0 on the Expanded Tone Scale.
Becoming aware of the existence of the 8th dynamic is like entering
a lucid state during a dream where you suddenly know that you
are dreaming and that you chose to dream, although you may not
yet be able to remember where you were before you entered the
dream state nor how to wake up from it completely.
THAT is the purpose of Scientology Technology.
That we are all dreaming together in this hell hole does not in
any way lessen the fact that it is a dream. The 'dreams' we have
at night where we are alone, are the exception to the rule. ((That
most dreams are co shared. From my own recent experience I would
say that even dreams at night are co shared, we are not alone
The 8th dynamic is a lower harmonic of the 16th dynamic which
is true Sovereignty. On the 8th dynamic you are sovereign with
respect to what ever universe (dream) you are entering. On the
16th dynamic you are Sovereign, period.
Universes are a relatively low level kind of activity somewhere
below 'Apparencies are Reality', around 24.0 on the Expanded Tone
Scale. True 16th dynamic Sovereignty is so far up the Tone Scale
that it is conceivable no one has ever been up there to report
back what it is like.
The 9th dynamic is your impulse towards Aesthetics. This includes
Art which is a harmonious rendering of Beauty and Ugly in a way
that moves you and makes it all worthwhile. One creates universes
out of Majesty and Foresight, out of Beauty and Ugly. Each universe
is either another's or your own artistic creation. The universe
is an art gallery of magnitude, a grand picture hall of spectators
and game players.
All the horror and ugliness that seems to be the order of the
day is part of the sense of aesthetics operating in the being
that created the place. He however did not PUT you here. You saw
the marquis outside, it said something like 'Killer Pit', and
you went inside and paid for your tickets.
When looked at from a broad enough perspective, which includes
full awareness of total responsibility for entering the game in
the first place, all the Ugliness is properly balanced and resolved
by the Beauty during the game and at the end. In other words you
get what you deserve because you BOUGHT THE SHOW!
The 10th dynamic is your impulse towards ETHICS. LRH defines ethics
as REASON in contrast to other religions which define ethics as
obedience. At this level of consciousness, action is governed
by desires and reason. As LRH says, one meets force with reason
and continues to apply reason until truth wins out.
The Churchies would do well to heed his words.
However ETHICS is not on the Churchie's tone scale, so they have
little guiding light.
The 11th dynamic is your urge towards survival as DECENCY. Its
hard to explain what decency has to do with the creation of this
universe, but there it is. A warning sign that the way out is
the way up, not down.
The 12th dynamic is TRUTH.
Come Judgement Day, TRUTH will be the Judge.
It is telling that the first thing TRUTH chose to create below
it was DECENCY.
The 13th dynamic is your urge towards survival as AWARENESS. This
includes increasing your awareness levels in your daily life,
and increasing it all along your Eternity. People have for the
longest time been trying to solve their problems with unawareness.
Look what it has gotten them.
LRH says in one tape, that the subconscious is really the superconscious,
its all those things that were too painful to confront (or so
you pretended) and so YOU fell below them. There is no awareness
left below you. There is only awareness you have left above you,
above your present rate of vibration.
It is the purpose of Scientology and in fact any religion or true
mental technology, to help you raise your awareness so that you
can again gain control and command over what you left behind and
buried yourself under.
The Way to Personal Integrity.
The lowest rung in the Scientology Bridge is called Life Repair,
and its End Phenomenon is AWARENESS OF TRUTH AND THE WAY TO PERSONAL
INTEGRITY AND FREEDOM.
Since no one in the Church has ever attained Awareness of Truth
including LRH himself, they have long since lost their way to
both personal integrity and freedom.
One wonders what the Hell they are doing on the rest of their
Bridge. Probably fishing off the sides.
Integrity is a big subject. It has to do with CERTAINTY. It means
wholeness or completeness. It also means no security leaks or
false data implanted in your computer banks. Integrity of data
means no unknown sources of false information coming into your
Data integrity is probably the most important form of integrity
there is, for we are dealing with TRUTH here, and what good is
truth if it is wrong?
Now everyone is walking around thinking they know something, and
mostly they think they know the truth. Or else they think that
no one can know the truth and THAT is the truth they know.
Its OK to believe something and know that you believe it. There
is no pretense to certainty here. Some guy has to make a decision
about what is probably true, so he looks at the data, makes his
judgement and chooses to act on what ever it is that he decides
is most likely. He gets by.
The problem comes when people start to think that they are CERTAIN
of these things that they only believe. They try to force more
truth into the matter than it warrants. Or worse they will suspend
all the rigors and discipline of certainty and sell their soul
to the devil called FAITH.
FAITH in God is somewhere down around the absolute bottom of the
awareness characteristic chart at -48 Awareness of Religion. The
guy can't go any lower than that and still be walking around.
In his next life he's gonna come back as a stone, probably a tombstone.
There are three things to know about truth and certainty.
The first one is that CERTAINTY OF DOUBT IS POSSIBLE AND THEREFORE
CERTAINTY OF CERTAINTY IS POSSIBLE. For example, is there any
thing that you DOUBT? How about Immortality or Scientology? Well,
are you CERTAIN you DOUBT IT? No?
You mean you DOUBT that you DOUBT? Well then I suggest you go
have a cup of coffee and come back and try again.
So you see certainty of doubt is possible. You KNOW that you doubt.
And you KNOW that you KNOW that you doubt. Thus certainty of doubt
is possible and certainty of certainty is possible. And THAT is
the beginning of personal integrity.
That's because personal integrity is knowing what you know, and
knowing what you don't know. You can ALWAYS know when you don't
know or are unsure of something. Of course that takes being willing
to admit all your beliefs and faiths are a waste of time.
Sometimes you have to make decisions in the absence of certainty,
but why turn your probabilities into beliefs or faiths?
You see people are trying to keep a balance sheet in their lives.
They will say, there are this many things that I KNOW, and this
many things that I BELIEVE, and this many things I HAVE FAITH
IN, and this many things I DON'T KNOW.
The idea is they want to minimize how many things are in the last
bin of 'I don't know'. By sticking as many as they can into the
two previous bins of 'I believe' and 'I have faith in', they think
they make their balance sheets look all the better.
It's a sham and a dangerous one.
There are only two bins, "I know" and "I don't
Anything else is actually a data integrity sin.
So what is there to know?
And this is the second thing to know about truth and certainty.
THERE IS NOTHING THAT IS TRUE THAT YOU CAN'T KNOW AND BE CERTAIN
You were not made by a bigger knowingness than yourself, be it
a God you can not fathom or a physical universe you will never
live long enough to find out about.
Both of these ideas are just totally false.
If it is true, you can know about it, AND ONE DAY YOU WILL.
If something is true you can know about it with certainty. That's
a big statement, let it sink in. People use belief and faith to
slack off on completing the job of finding out if something is
They get close and they say, that's good enough, I believe. They
don't really want to know, and since TRUTH is a jealous god, they
usually fall into being very wrong.
The accumulated errors of a life born of their lack of personal
integrity usually end them up in the grave.
The third thing to know about truth and certainty is YOU CAN NEVER
BE CERTAIN OF SOMETHING THAT IS FALSE.
That's a hard one because people CLAIM to be certain of things
all the time that are clearly false, and even they will admit
to being wrong when the evidence comes marching home. They will
say, 'Gee! I was just SURE I was right, whaddya know, I was wrong!'
Well if they were wrong, they were neither right nor were they
SURE. If they looked hard enough with honesty and a keen eye,
they could have seen long before it caught them by surprise that
there was always some doubt about what they held to be true.
If it is false, you can never be wrongly certain it is true, and
you can always tell that you don't really know for sure.
Its fine to misjudge a probability, its a high crime to misjudge
a certainty, because there is no need for it.
If you could be certain of something that is false, how could
you possibly know you were right when you were certain of something
that is true? You could never trust your certainty. Since you
CAN be certain of things that are true, and you can KNOW THAT
YOUR CERTAINTY IS RIGHT, it is therefore impossible for you to
be certain of something that is false.
CERTAINTY IS ITS OWN PROOF OF THE TRUTH.
In other words if you are certain of it, its gotta be true. If
something turns out to be false, you could never have really been
certain of it in the first place and could have told this by looking
That's a hard one, let it sink in. Your Eternity depends upon
This is the beginning of data and personal integrity. Knowing
what you know, and knowing what you don't know.
People are walking around going 'Maybe I know, maybe I don't know,
I don't know!'
If you know, then you KNOW you know.
If you don't know, then you KNOW you don't know.
THERE IS NO OTHER GROUND.
There is no such thing as 'I don't know if I know or don't know.'
Therefore anybody can put their integrity intact by simply going
over everything they know and asking themselves if they are really
certain of it.
If they are actually certain of it then THEY HAVE TO BE RIGHT,
it is as simple as that, because you can't be certain of something
that is wrong.
If they aren't certain of it, then they simply put it in the bin
of 'I don't know'.
Of course one hell of a lot of things will have to be moved from
the 'I believe' and 'I have faith in' bins over to the 'I don't
know' bin, but once you've got just two bins left, 'I know' and
'I don't know', then you will have your personal integrity IN,
and you will never be surprised by a 'false certainty' again.
It is always better to not know, than to be wrong.
Come Judgement Day, TRUTH will be the judge. Those who freely
admitted to not knowing, will be forgiven. Those who were wrong
or who had other bins, will have to face the consequences. Coming
back again until they can do it right.
LRH made a big deal about gradient scales, especially about how
there was no such thing as absolute right or absolute wrong, and
how there was no such thing as absolute truth or perfect certainty.
Of this he was perfectly certain.
Because he lived with this gaping hole in his personal integrity
for so long, his fate is destined to be a dark hole somewhere
wondering where he possibly could have made a wrong turn.
He doubted a doubt.
It was all a great big gradient scale MAYBE to him.
His tombstone will read, 'I didn't KNOW I didn't know!'
'I wasn't SURE I wasn't sure!'
'I am PERFECTLY CERTAIN that PERFECT CERTAINTY IS IMPOSSIBLE!.'
May his doubt rest in peace.
The way to personal integrity is CERTAINTY.
All errors of the Master to the contrary.
KNOW when you KNOW, and KNOW when you DON'T KNOW, and to hell
with gradient scales of right and wrong and endless maybes, and
you will be alright in the long run.
This IS personal integrity.
And personal integrity is the way to personal freedom.
The 14th dynamic is your urge to survive as INDIVIDUALITY. This
means that we are not all robots of the same mold, and that we
do not all follow one THETAN as SOURCE. People get this idea of
One Source because we are all connected at Source, but Source
is not a Thetan, it is an IT, a ground of existence. Any thetan
that sets himself up as Source for all other thetans is playing
a game he is bound to lose.
Unless of course that game is to get others to be Source too.
Anyone can operate Source for themselves and for others. It takes
willingness, courage, daring and not a little know how. But mainly
it involves ceasing to fill in your own grave with a shovel.
What INDIVIDUALITY means is that we all have our own potentials
and propensities, and that what ever we are is a direct expression
of what we wanted to be and our individuality. This is a very
high level and I can hardly do it justice being a peon on Earth
at the moment myself.
Beings who have fully attained this level of consciousness are
enormous Operating Thetans who can change the course of history
with a mere thought. Witness the fall of Communism.
The 15th dynamic is your urge to survive as VOLITION AND COEXISTENCE.
This is an early state on the whole track where beings who were
previously alone and not yet joined with anyone else, decided
to CO-EXIST with others for the purpose of having a game.
Before anyone can enter your dream you have to extend a link to
them and they have to extend a link back.
Before this you can not be affected by anyone. Imagine, no one
to wake you up in the morning to tell you to go to school. Once
a link has been established by both parties, then a game can take
place and the sharing of experiences and co-control of objects
is possible. Along with theft, torture, enslavement and imprisonment.
So it behoves us to treat others as we would have them treat us.
A little goodness goes a long way.
Another lesson the Church should learn. But then these higher
dynamics are not part of Churchie Tech, their tone scale only
goes to 40. They tremble at the thought of anyone actually aspiring
to or attaining INDIVIDUALITY, let alone VOLITION, FREEDOM or
The Church considers suppressive anyone with a will or a mind
of their own. In this way they ruin their relationships with people
around them and alienate the very society that nurtured and fed
them in infancy. Such Churchies are not Scientologists, they are
pretenders to the throne. Don't let them get in the way of your
The 16th dynamic is your urge towards survival as LIFE THAT IS
NOT BEING. This is a hard one, but it means simply that before
you chose to BE anything in particular, you still existed and
were alive. In other words once you wake up out of the Big Snooze,
you haven't made your mind up to be anything yet, but all your
potentials lie before you. You have to CHOOSE to be this game
player or that, you have to CHOOSE which universe you are going
to be in, and before you have done that, you are life that is
not being anything. You have the FREEDOM to be anything you can
imagine if you can imagine it. Including a Churchie or a bucket
Above the 16th dynamic is SOVEREIGNTY where there are no urges
to survive or indulge in a cycle of action at all because you
are Immortal and have not created anything yet. This is often
referred to as the Big Snooze, or the Peace that Passeth All Understanding.
Sovereignty is the one word that LRH feared most to put on his
Tone Scale, lest anyone take him at his word and go off and be
So let's get back to the definition of Clear.
Mental matter, energy, space and time (MEST) is the stuff of which
your imagination and memory is made of. It is no different than
the nature of the projection of the physical universe around you.
The physical universe is just a great big solidified mental image
picture co-shared by everyone in the game.
Mental MEST is of a finer and more personal quality. In it is
recorded your facsimile memory bank of your past and all the pain
and suffering you have gone through. Also all the pain and suffering
you have caused others which is more to the point.
When someone regrets doing something they try to turn back time,
which in this universe is impossible. This results instead in
them backing down their own memory lane into times before they
committed the bad deed. This sticks them permanently in their
own mental image pictures of their past and they are less able
to see present time as it is.
The solution to this is to get a complete confession of their
regrets, their OVERT and COVERT BAD ACTS, at which moment they
feel free to forgive themselves and others and they come back
to present time.
They also begin to remember their past lives and deaths and what
they did. They also give up their false goals and substitute goals,
and they unravel their balled up GOALS PROBLEMS MASSES for the
goals they still really want to pursue, and once this is done
very thoroughly they can be called a CLEAR.
A lot of pain gets erased during this procedure, pain that was
kept inside and never expressed or let out. An ability to love
deeply and find happiness in life no matter what happens also
returns to them. An ability to face the future and move out of
fixed conditions and do new things. Your mama won't even recognize
you. You might even change your hair style.
The R6 Bank.
There is the small matter of something Scientologists call the
R6 Bank. R6 stands for Routine 6 which was the one finally used
to run it out. A Bank is a collection of mental image pictures
with great force and pain in them, which if you are backed into
them because of regret, will cause all sorts of pain and discomfiture,
not to mention crazy and compulsive behavior. Can't leave your
The R6 bank was implanted on people long before they came to this
universe, and it was essentially a long list of goals with a lot
of pain in them to make sure that the being followed them closely.
The goals alternated between constructive and destructive goals
like 'To Create Present Affinity' and 'To Destroy Present Affinity',
and these goals are being dramatized by most of Earth today.
Dramatization means to do what was done to you, often to carry
out commands in the painful experience. Hit someone over the head,
shoot him full of drugs, and tell him he MUST BEAT HIS WIFE WHEN
EVER SHE SNEEZES, and he will if its bad enough. He will also
be prone to doing the same procedure to others and calling it
a miracle cure.
In the goal 'To Create Present Affinity', the word 'Affinity'
is called an END WORD. There are 50 such end words in the R6 bank
starting with Affinity, Communication and Reality.
The word 'Present' is called a MODIFIER and there are 9 different
modifiers in the R6 bank.
The words 'To Create' is the verb of the goal and is called the
Thus you have the goal and its opposition goal: To Create Present
Affinity To Destroy Present Affinity
There are 9 modifiers that are the same for both sides, creating
18 goals for the end word affinity. This is repeated in full for
the remaining 49 end words. That makes 18 x 50 or 900 goals, 450
of which are 'To Create' something and 450 are 'To Destroy' that
As the being fails on one side of the GPM, such as 'To Create
Present Affinity', he will begin to shift over to the other side
and start to dramatize 'To Destroy Present Affinity'.
In other words he becomes a Churchie.
Then when he fails that he will shift back over to the left hand
side again one level down and dramatize the next modifier with
'To Create Perfect Affinity', etc. In this way he continues to
decay down the bank trying out its every nook and cranny.
These shifts from the left hand goals to the right hand goals
are accompanied by crazy computations on the order of 'the way
to win is to lose', or the 'way to be safe is to kill myself.'
One of mine was 'the way to get rich is to be a freeloader and
a bum'. You get the idea.
These computations may or may not be different and unique for
each person. Thus when you try to clear these things up for the
being you should find out why he thought it was sensible to go
sashaying down the GPM into its more idiotic forms.
Something should be noted here, and that is that the 25th and
26th END WORDS are 'CLEAR ANALYTICAL MINDS' and 'REACTIVE MINDS'
Thus you can imagine the chaos caused when people finally get
down to trying 'To Create Present Clear Analytical Minds' and
'To Destroy Present Clear Analytical Minds'.
Also 'To Create Present Reactive Minds' and 'To Destroy Present
90 percent of the Church's activities in clearing people is actually
a dramatization of these two GPM's in the very heart of the bank
they are trying to erase. Since they are using it to erase it,
it is much too solid to AS-IS and they become a fortress of barbaric
rightness rather than a source of workable technology.
I am not sure why they keep the R6 bank a secret from everyone,
except that their jig would be up when everyone saw what they
were dramatizing. Anyhow it is part of their secret theology and
it is unclear if this helps anyone but themselves and their coffers.
In the Free Zone it is freely distributed information.
OT III I can understand being low key about, the world is just
not ready for demons from hell. You can DIE from this one, and
only fools doubt its power.
Presumably the same fools that rush in where angels dare not tread.
HOWEVER to refuse to audit such material on someone who is clearly
screaming for it, in the name of 'well you are just a wog off
the street' is a high crime of magnitude, one that I will never
I was in Ethics once talking to an Ethics Officer, an OT III who
should have known better, and he said to me 'Monsters? What Monsters?'
Anyhow when the R6 bank is fully erased, the being is usually
Except if they're a Churchie, in which case they become a turkey.
That's what clearing is, it runs out all this hypnotic suggestion
laid in by great force and pain, and it also runs out your regret
for having done it to others, because you you DID do it to others,
AND THAT IS WHAT IS SCREWING YOU UP!
Beyond the R6 bank there are your own personal GPM's that hold
your true basic purposes in this and earlier universes. Implanted
GPM's such as the R6 bank were designed to mimic your true GPM's,
to confuse you and lead you astray from what you wanted to be
doing. They were a major detour which you followed with zeal and
it ended you up at the bottom of the ladder.
No doubt however, you had a personal GPM to get screwed in such
Your own personal GPM's have the same general kind of structure
as the implanted ones. They consist of goals and opposition goals
with crazy computations on how 'the way to live forever is to
entomb yourself', or whatever, and lower goals under the top ones
that you can sashay down into when the going gets rough.
Personal GPM's are simpler and shorter than the implanted ones.
There is nothing holy about goals and opposition goals, they are
something you create in order to have a game you can never win.
They are fun, they are what existence is all about and if you
erased all of them you would just go create some more, only this
time you might get serious about it.
The universe is a little like playing solitaire with yourself.
When you win you lose. There is no joy in winning. There is joy
in PLAYING, Spirit of Play. You CAN win at these goals, just don't
oppose yourself. But you probably will anyhow because it is just
so much more fun getting stuck in tar.
The idea really is not to win or to lose, but to EXTEND the game.
That way you can keep your friends around for a really long time.
There does come a time however to close up shop on any particular
game. It's always nice though to have another game to play before
You can remember your past lives and whole track once you are
willing to. But it has GOT to be done on a gradient scale. If
you dive into it too fast, your life can become a freak a minute.
Not only emotionally , but also physically. If you get your basic
Goals Problems Mass wrong, or miss the goal, or invalidate it
or deny it, you can die of the physical turmoil. The Churchies
do this to people all the time, it is their greatest nightmare
that anyone should remember what they really wanted to do in this
universe before they ran into their parents. Who would hang around
being a Churchie if they knew what they really wanted to be doing!
There is no single faster way to lose a preclear, to lose all
your income from that preclear, than to locate a preclear's basic
goals for him on the E-meter. Your only consolation is that the
preclear immediately gets better, decent, and will go out and
make the world a better place. He might even send you some money
in gratitude, but don't count on it. Better to keep a lot of sick
preclears coming back to you if you want to make a living out
of 'helping' people.
Another thing Churchies do is gradient scale you into the ground
because no one there has the confront to let you confront anything
at all, so they stall you in endless gradient scales that lead
Thus there is an optimum path. In the Free Zone there is a saying
that goes if you don't face the Maw of Death and Monster Hood
at least once a week, you are probably running your case too lightly
and taking your auditor for a walk.
If your auditor is LETTING you run this lightly and you are paying
him for his time, then HE is taking YOU for a walk.
So a clear is one who is no longer traumatized by his past, and
that includes at least a quadrillion years of adventure. A clear
is no longer in fear, sorrow or anger at life or those who abused
him, no longer in regret about what he has done, and one who has
confessed fully everything that ever bothered him at least to
himself and probably one other.
It's really no fun being alone in this world, and that is what
confession is all about, not being an ONLY ONE anymore.
A preclear is one who is not yet clear.
SP'S, SUPPRESSIVE PERSONS AND SUPPRESSIVE PARENTS
An SP is a Suppressive Person or Suppressive Parent. This is a
person who is so backed down into his past memories from his own
regrets, that he can no longer tell the past from the present.
Usually people back down into incidents of great fury and abuse
of themselves, such as attempted abortions, murders, hangings,
electrocutions, crucifixions, electronic implants etc.. They are
using these incidents to JUSTIFY their own misdeeds which they
regret. They are zooming down into their past to find something
done to them LONG AGO bad enough to justify what they did just
Its not logical, and it causes some very zany behavior.
It didn't bother them when it first happened to them, but now
that they have done wrong themselves, Oh that past incident becomes
the king pin injustice of their lives.
In this way people keep themselves in full restimulation, with
headaches, sickness, colds, flus, cancers, heart attacks, and
any form of early, painful or lonely death.
This backing down the time track of mental image pictures sticks
them in their own worst incident of being abused, and then they
hallucinate it onto everybody else. YOU fit into the slot of who
ever was driving the nails in 3000 years ago, or running the electronic
guns 100,000 years ago.
Because other people in present time fit into slots in the memory,
the 'valences' as they are called, of the people who hurt them
long ago, they are SURE that everyone is out to get them and punish
them and hurt them for no reason. Their solution to this then
is to do it to others first before it can be done to them.
That's why these bad memories of being abused are called MOTIVATORS,
because they motivate the person to do to others what was done
to him. This is called DRAMATIZATION. But they are also JUSTIFIERS,
because these motivators of long ago are being used to assuage
the guilt of having done something bad later. But then once they
are pulled in on one self, they hurt so bad, they motivate the
person to go do it to others anyhow. And that's dramatization.
In other words, they hurt so bad from their memory of being crucified,
that they go out and drive nails into other people as a way to
escape their own pain. It's called going out of valence. This
creates a dwindling spiral of cruelty, guilt, justification, anger,
cruelty, guilt, justification, anger, cruelty etc. Its a hell
of magnitude that only Scientology technology can get a person
out of, and really its all a matter of getting a good clean confession
of the first crime the guy is feeling guilty for and could not
confront. Remember he REGRETTED BUT DID NOT CONFESS IT. That's
a deadly double whammy.
You could care less about all the times he was crucified, you
want the times he did someone else wrong, that's why he is packing
it all in don't you see? The motivator long ago helps him feel
like it was ok to do what he did now, because they did all these
horrible things to him long ago.
The irony is that his first guilt might even be accidental! He
shot his son by accident or something.
The confession ends the regret, that's part of the contract with
TRUTH, and ending the regret ends the false justification which
ends socking himself in the nose with past motivators, which ends
acting them out again in present time. A being who is totally
clear of any such involvement with guilt and anger is just totally
clear and that's that. An SP is someone who is so backed up into
a past motivator that everyone in present time is equated with
the bad guys in the incident. A SP's basic intention is to STOP
and CONFUSE everyone around them from doing anything. EFFECTIVE
MOTION is the SP's greatest fear because down deep they are just
sure its coming after them. You can't help them because they KNOW
you are going to betray them, and they won't help anyone else
because they KNOW that once another gets better or stronger they
will come after the SP with a vengeance. The SP's safe solution
is to have everyone disabled. It was his WISH towards everyone
in the incident while he was being crucified for real long ago.
There is no helping an SP because he won't trust you long enough
to be helped, and he will betray you in a moment if you try to
let him help you. He just knows he is an ONLY ONE, the only good
guy in town. He is using evil to fight evil, its just that EVERYONE
is evil to him! He is also quite bitter about this, there is little
nobility or class left in his conception of the world. He will
stoop to the same level of evil he is fighting, he figures there
is no sense in maintaining a level of nobility higher than that
of the endless wasteland of slimes around him. There is no pay
in it. He is particularly pissed at God or what ever he considers
created the universe and is responsible for the mess he is in.
Again these postulates go back to the same ones he had in the
original crucifixion he is now stuck in.
The only way an SP can get out of his dilemma is to have a mega
run in with the universe at large where he is losing like crazy
and suddenly someone helps him. He has to recognize that he has
been helped. This will break his total dramatization that EVERYONE
is out to get him. It establishes that there is at least ONE being
who is not out to get him and is worthy of noble co interaction.
He will then start acting civil again and will take actions towards
his one friend that is NOT an effort to crucify him before he
gets crucified himself. He will have to go somewhere else on the
track than the crucifixion incident to find such a kind effort.
Thus he becomes unstuck from his one picture hell.
This ends the total restimulation of the incident he is in. All
it takes is one true friend. He will still act crazy to towards
others because he won't trust any one else. However, the mega
run in with the universe will act as a bigger incident than the
crucifixion he was stuck in, and the message that someone is good
and willing to help him will come through clearer than the message
of the crucifixion which is that everyone is bad and out to get
However that friend had better pull his damn withhold fast, because
that crucifixion he is stuck in is being used as a justification
for a near recent time guilt. Once that withhold is pulled and
the grief gotten off it, then the person will realize he has been
seeing the world through blood colored glasses, and will not be
prone to such insanity again.
It would also do you well to find the times HE crucified someone,
and also the times HE made someone so guilty of something that
THEY had to go into the past and become crazy to justify their
crime. You see you can DRIVE people crazy if you won't receive
their confession. And THAT is the highest high crime there is.
Refusing to accept a confession is the highest high crime there
is, it has resulted in the society you see around you. And once
you have done it to others, watch out when someone does it to
ADMIN ADMIN refers to administration, paper work, keeping track
of things in the organization, getting preclears in, getting them
services on time and effectively and making sure that they are
happy when they leave. Something the Church has zero concept about.
It involves distribution of org materials for dissemination purposes,
it involves financial record keeping, taking in money, paying
out money, and everything involved in an org that is not TECH.
TECH TECH refers to technology. It is the know how with which
you produce your product whether it is a personal computer or
a preclear. This is the biggest bugaboo in Scientology because
people can't conceive of a mental tech. Well surely there is a
tech to brainwash people and hypnotize them into Zombie Zoners.
Just so, there is also a tech for undoing all this.
The tech includes all the specialized words of the science, like
CPU, DATA BUS, PORTS, ADDRESSES, DISK DRIVES, etc. In Scientology
these words are E-meter, session, auditor, case supervisor, cramming,
ARC, KRC, BE, DO, HAVE, know, look, emote, effort, think, symbols,
death, sex, mystery, unknowable, unconscious (the know to mystery
scale) the emotional tone scale (enthusiasm anger fear sorrow
apathy), ARC Breaks, Misunderstood Words, Present Time Problems,
Withholds, Missed Withholds, confession, floating needle, stuck
needle, goals, problems, masses, psychosomatic pains, aberration
and having and knowing how to use an E- meter.
But the tech also involves WHAT TO DO ABOUT ALL THIS. Tech usually
involves asking a question of the PC until he answers it fully.
These questions must be asked in a certain order and with certain
rules or the pc will cave in and get sick. He is almost dead as
it is. Since most of the tech revolves around getting confessions
of one sort or another to relieve the pc of his inner guilt and
self enforced SECRETS, along with all his shame blame and regret,
one might expect a lot of questions developed around overt acts
and withholds. For example here is one of the most powerful set
of questions that I know of that you can run on each other and
on yourselves. They tend to run until they no longer produce change
or until significant relief and humor is experienced. Then a few
days later they start running again much deeper. This will continue
for a long time. Or until you get it all.
While running these you will experience bizarre pains and somatic
manifestations blowing off, very violent at times. Green slime
may ooze out of your face and you may get really wicked mental
image pictures of unthinkably horrible and ugly people. In the
end there is some good laughs and peace to be found in all this.
Try not to go jumping out a window and give me a bad name, ok?
Remember a DONE TO can be on the physical, emotional, mental or
spiritual planes. Hitting, raping, murdering, attempting to murder
someone are physical overts. But depriving someone of love, or
lying to someone, or refusing to admit you are wrong or denying
others the exercise of responsibility are overts on higher planes
and are much worse. Murdering the body is nothing compared to
murdering the Soul. Also remember that WISHING or WANTING anything
bad on someone counts as an ATTEMPTED DONE. Just thinking about
it however doesn't. You can regret an attempted done just as much
as you can regret an accomplished done if you suddenly decide
you wish you hadn't done it or tried to.
Don't forget to run cannibalism, incest, torture, teaching false
religions, making others wrong or guilty and being opposed to
other's existence. Parents do THAT one to kids all the time, they
regret the birth and start wishing the kid dead from day one.
The kid never gets hit, but dies inside anyway.
Like the R6 bank these processes have an exact structure and once
you understand that structure you can piece together endless numbers
of processes to clean up almost any area of your life.
A primary area of address for these processes is the second dynamic,
because the first area that people develop severe aberration on
is in the relations to their parents as a fetus, baby or child.
If you are one of those lucky enough to have had decent parents
you may find that your 2nd dynamic is already clear and you should
look to the higher dynamics for charge to run.
Everyone running these processes will eventually want to run them
on the higher dynamics after they have worked well with the lower
For the purpose of this discussion, these processes are demonstrated
using the 2nd dynamic.
Aberration comes in terminal pairs, you and those who opposed
you. There are also those who aligned with you and those who aligned
with those who opposed you.
Opposition has to do with goals, and with each goal and opposition
goal there is an identity and opposition identity. These identities
are the 'terminals' referred to in this discussion. Essentially
a terminal is anything or anyone that can send or receive a communication.
Terminals are cause points, or effect points. They terminate the
flow of cause, and thus are either the source of that cause or
the intended recipient of that cause.
A common terminal pair might be child and mother, and the goal
and opposition goal might be 'To grow up' and 'To remain a cute
little baby'. Either terminal, mother or child, might have either
goal, but when they have opposite goals a Goals Problems Mass
forms in the mind which is then used to create aberration, pain
and unhappiness. Another example is you might be a boy but your
mother wanted a girl. Your goal would be 'to grow a healthy boy
body' and her goal would be 'to have a female friend for life.'
A lot of sparks are bound to fly when parent and child get into
such opposition goals. Because of these oppositions, beings tend
to commit overt acts in an effort to solve, stop or punish the
opposition to their survival that they are experiencing. Even
though the other being might very well deserve what they get,
the purveyor of pain and punishment will often regret his actions
and later actually take on the goal of the other being. In this
way he becomes opposed to his own original goals. He will be found
to be very sick and in pain in this state. Also a bitch to get
Thus the first thing you want to do is get off all the incipient
confessions and refused confessions, apologies and refused apologies
that he may have on his mind. He may hate his mother, but he loves
her too, and there will be much mis emotion on the subject of
striking back at her. Also much confusion and indecision, should
I or shouldn't I? These indecisions lead to inaction, numbness
and forgetfulness of magnitude. This is what you are trying to
Thus you are trying to find out what he decided about his indecisions
and get him to complete the decision process.
The basic terminal pairs on the second dynamic are
Parent and Child.
Husband and Wife.
The parent and child pair can and should be broken up further:
Mother and Son
Mother and Daughter
Father and Son
Father and Daughter.
Son and daughter can be further broken up into
Fetus, Baby and Child and Son or Daughter.
A full battery of processes for one terminal pair would run as
follows. If you are a boy you will want to start with mother and
son. If you are a girl you will want to start with father and
daughter. However everyone will have to run all terminal pairs
to fully clear up their whole track as you have been all possible
terminal pairs at least once during your past zillion years.
1.) What have you done to a son as a mother? (in a past life)
2.) What has a mother done to you as a son? (in this life)
3.) What has a son done to you as a mother? (in a past life)
4.) What have you done to a mother as a son? (in this life)
5.) What have you done to yourself as a son? (in this life)
6.) What have you done to yourself as a mother? (in a past life)
The structure of these questions contain three parts of interest.
1.) The first is the terminal pair that is used, in this case
mother and son. These terminal pairs can and should be changed
to mother and daughter, father and son, and father and daughter.
Then run boy and girl, man and woman, husband and wife, Thetan
and Body, Monster and Child, and Immortal and Mortal. These last
two pairs will take you directly into your OT III and OT IV materials.
2.) The second aspect is the question itself. In this case 'What
have you done to' is used. However you should also run the following
questions (the first one is repeated). The (1) in front of the
question refers to the fact that this question is flow 1 of the
4 flows and this notation will be used extensively throughout
this discussion. It is expected that you will form the other 3
flows and run them for each question.
(1) 'What have you done to a son as a mother?'
(1) 'What have you withheld from a son as a mother?'
(1) 'What (goal) have you opposed in a son as a mother?'
(1) 'How have you ruined the life of a son as a mother?' etc.
and any other questions that you might come up with that indicate
3.) The third aspect is the four flows of each question. These
processes are the 4 flows of forgetfulness. When it comes to forgetting
things about your present life and your past lives, you NEVER
forget just one thing, you forget 4 things at a time, actually
6 as there are 6 questions.
However the first 4 flows are critically important as they lock
up with each other. But as you run them you will also want to
run flows 5 and 6.
Flow (1) locks up with flow (2).
Flow (3) locks up with flow (4).
By lock up we mean collide and oppose each other forming a Goals
Problems Mass in the mind, because the energy in them is balanced
but in opposite directions.
One is always an outflow, and the other is always an inflow. Here
are the four flows, (1) What you did to a child as a mother in
a past life, (out flow) is balanced by
(2) What a mother did to you as a child in a this life. (in flow)
(3) What a child did to you as a mother in a past life, (in flow)
is balanced by
(4) What you did to a mother as a child in this life. (out flow)
By balanced I mean the effort to confess one is opposed by the
effort to punish the other and neither takes place. Both get suspended
in a Goals Problems Mass which eventually sinks into forgetfulness.
For example, your effort to confess (1) What you did to a child
as a mother in a past life, is balanced and opposed by the effort
to punish your mother for (2) What she did to you as a child in
this life. You can't punish her and confess in the same breath
so you do neither. Its a suspended sentence for both of you. You
won't blame your mother for being a bad mother in this life, if
she won't blame you for being a bad mother yourself in a past
life. As an unresolved conflict it sinks towards death on the
emotional tone scale.
Likewise your efforts as a mother in a past life to punish (3)
What a child did to you as a mother in a past life, is balanced
and opposed by your efforts as a child in this life to confess
(4) What you did to your mother as a child in this life.
You won't blame your child in a past life for being a bad child
in a past life, if your mother won't blame you in this life for
being a bad child in this life.
This ends up in failing to get a confession and refusing to give
a confession, failing to get an apology and refusing to give an
apology. Both Love and Hate get sunk and the being goes down with
the ship. The result is no feeling.
Scientologists are the salvage crew. The Scientologists have some
technical terms for all this. They are MOTIVATOR, OVERT, DED and
DEDEX. Questions 1,2,3 and 4 correspond as shown:
(2) DEDEX (Ded Exposed)
(4) OVERT (Motivated Overt)
A MOTIVATOR is something bad that someone does to you. It motivates
you to do the same bad thing to someone else later. That's called
a MOTIVATED OVERT.
An OVERT is something bad that you do to someone else. It becomes
their MOTIVATOR which they will use to justify doing it back to
you or someone else later.
(3) What your child did to you as a mother in a past life, is
(4) What you did to your mother as a child in this life, is an
The point is that the overt you do to your mother as a child in
this life (4) is exactly the same thing that your child did to
you as a mother in a past life (3).
This is called DRAMATIZATION, or doing to another exactly what
was done to you.
Thus you are dramatizing as a child in this life the motivator
you received as a mother in a past life. Dramatization is essentially
going out of valence, becoming the other guy in the incident.
It is easiest to do when later you yourself are like that other
As a mother, a child feeling provoked, hits you over the head
with a stone, you get hurt, the child WINS. In a future life,
when you are feeling provoked AS A CHILD, you find this picture
of being hit over the head as a mother by your child in a past
life, and you go out of valence and you become that child and
you hit YOUR mother in this life over the head with a stone.
The painful memory that your child gave you as a mother, you later
use and act out against your own mother when you are next a child.
When you were a mother your child WON by hitting you over the
head with a stone. Thus when you are a child later you try to
win by doing to your mother what your winning child did to you.
That of course sets HER up for doing the exact same thing to HER
mother in her next life as a child.
This is called contagion of aberration in Scientology.
It is also called the MOTIVATOR-OVERT sequence because the MOTIVATOR
you receive from your child as a mother (3), you then commit as
an OVERT against your mother in your next life as a child (4).
Thus questions (3) and (4) cover all possible MOTIVATOR-OVERT
sequences that you could have between any two terminal pairs.
This is the stuff of which grand regrets are made.
When the child in this life regrets hitting her own mother over
the head with a stone, she will go zooming down her own track
to before she did it trying to undo it. BUT THAT PLACES HER BACK
WHERE IT WAS DONE TO HER! Thus she walks around in this life as
a child with a chronic headache born of continuous restimulation
of being hit over the head AS A MOTHER BY HER OWN CHILD in a past
It is not necessary that the child actually hit the mother over
the head in this life to get stuck in the memory of being hit
over the head herself. All that needs to happen is that the child
gets provoked in this life to anger and she pulls that picture
out of her past and THINKS about dramatizing it. She is now IN
the picture but in the valence of her own child in that life about
to strike with the rock. If she decides not to carry through,
or regrets the thought she will flip back into valence in the
picture and will immediately feel herself as the mother being
hit in the head with a stone. That will show up as a headache
in this life.
Thus if you find someone with a chronic headache and you suspect
that it is caused by a MOTIVATOR-OVERT sequence, just ask them
who they WANTED to cause a headache to, that will spot the suspended
dramatization which is the moment of KEY IN. Then if you care
to run it Dianetically get them to go back to the time someone
DID hit them in the head and run it out.
A DED is a bad thing you do to another for which you have no earlier
motivator. DED stands for DEserveD action, which refers to the
feeling you get after you do it that now you deserve something
in return, and also your frantic looking for reasons why the injured
party 'really deserved' it (which they didn't).
Regretting a DED also leads to zooming down the track to find,
fabricate or steal anything bad done to you at all to help you
assuage your guilt. But usually what it does is it makes you withhold
an apology waiting for something bad to be done to you later.
Thus what they do to you LATER justifies and makes you feel better
about what you did earlier. Not logical and zany as hell. But
the whole world is caught up in this crack pot behavior and it
is in fact the source of uncontrollable drug addiction to both
crack and pot.
When this bad thing you are waiting for finally happens, or you
manage to MAKE IT HAPPEN, you get hopping mad at the injustice
you just received NOW and so you feel justified for having done
THEN what you were feeling so guilty about.
Because such a person is picking up on every little bad thing
that happens to them in order to fill the guilt of the bad thing
they did earlier, they tend to blow things up all out of proportion.
This is called a DEDEX, or the DED EXposed. They are pissed at
you for something small because they stole your girl friend and
got her pregnant without telling you.
Such people become an unfillable black hole for reasons why it
serves you right. However since all their reasons come AFTER what
they did, NOTHING that can happen to them can EVER justify what
they did to you, so you can give them all the pain in the world
and they will still need more. That's why it is called a black
hole, because it will pull in and eat every possible motivator
you can throw at it, and if you don't give it enough, the person
will provoke you into throwing more pain and bad things his way.
In Scientology that's called electing another as your executioner.
Its hard to help or audit such people, but since that is everyone
walking around, you don't have much choice.
(1) What you did to a child as a mother in a past life, is a DED.
(2) What a mother did to you as a child in this life, is the DEDEX.
How does what your mother did to you as a child in this life,
justify what you did to your child as a mother in a past life?
People never get over what their parents did to them in this life,
because they need to have it stick to them like crazy in order
to justify and forget what they did to their own children in past
lives. When a being dies, he usually sees what he has done to
those around him and boy does this set him up to be a black hole
for pain in his next life. Thus children never manage to audit
their parents to clear. They can't get a confession FROM them
because they can't give a confession TO them.
Sometimes the child tries to give a confession but the parents
receive it, but usually the child balks at the moment of opportunity
and thereafter starts to go down hill.
So the 4 flows of forgetfulness fall neatly into these two categories.
DED DEDEX SEQUENCE.
(1) What you did to your child as a mother in a past life.
Dedex: (Justification of DED)
(2) What your mother did to you as a child in this life.
MOTIVATOR OVERT SEQUENCE.
(3) What your child did to you as a mother in a past life.
Overt: (Dramatization of Motivator)
(4) What you did to your mother as a child in this life.
These four flows are always available but forgotten on any major
area of enturbulence or trouble you are having in life. These
incidents happen in CHAINS. There are MANY lives where (1) you
did your child wrong, (2) your mother did you wrong, (3) your
child did you wrong, and (4) you did your mother wrong.
So in order to clear up this one lifetime (and any future ones
on the same subject!) you need to run out and release all the
anger and regret, all the punishments and apologies, all the withheld
confessions and efforts to extract confessions on your entire
track. THEN that headache will go away and you will feel good
all day long.
Aberration comes in TERMINAL PAIRS, commonly known as TERMINAL
and OPPOSITION TERMINAL. An OPP TERM is someone who OPPOSED or
DIDN'T WANT your goals. A CO TERMINAL is someone who didn't oppose
or who wanted your goals.
Since most aberration starts in childhood its a good bet that
the being is very caught up in his PARENT-CHILD GPMs (Goals Problem
Masses). He has a long track of being a Parent and doing bad things
to Children, and a long track as a Child getting bad things done
to him by Parents. He has an equally long track of having his
Children doing bad things to him as a Parent, and doing bad things
to his Parents as a Child.
However there are other terminals besides Parent and Child, and
if you force a wrong terminal pair down someone's throat, you
will make him sick and kill him.
So run these terminals just long enough to get the obvious anger
and regret, blame and guilt, off of them, and then find your correct
What you are running are your Goals Problems Masses. Two people
with two different goals in opposition to each other form a Problem
in the physical universe, and this if it continues for a long
time, forms a mental mass in the mind of each person. This mental
mass is the Goals Problems Mass and is essentially what is keeping
you from being Clear. These GPMs result from taking on a Goal
such as 'To Save the World' and running into someone who has an
opposition Goal such as 'To Make a Buck'. Each Goal will have
an IDENTITY that goes with the goal. For example the identity
that goes with 'To Save the World', might be 'A Messiah'. The
identity that might go with the goal 'To Make a Buck' might be
In the warring between yourself and the other parties to these
goals you end up in accidental overts, intentional overts, doing
it to them before they do it to you, doing it to them because
they did it to you, and the ensuing regret, justification, anger,
cruelty, refused apology, punishment, indecision, decision about
indecision, and the whole cycle we were just talking about.
Often a being will cross over to the other goal once he starts
losing at his primary goal. Thus if you give up being 'A Messiah'
and 'Saving The World', you may become 'A Churchie' and take up
'Making a Buck'.
The purpose of auditing is to get off all the regret and need
to justify, realign the person on the correct side of his true
Basic Goals, and get him going again, perhaps with a better Life
Manual in hand this time.
Hubbard says that if you totally clean up a being in this lifetime,
turn him into a totally free and powerful Operating Thetan, and
let him loose with even one Basic Goal in this universe, in another
100 trillion years he will probably be in the same mess he is
in now. That's how avidly the being plays the game, and how deadly
serious he makes it become all in the name of 'To Have a Game'
or 'To Have Goals', which are themselves goals you should look
at with an eye to their opposition goals 'Not To Have A Game'
and 'Not To Have Goals'.
The point here is NOT to erase all goals and become a contemplator
of belly buttons on a mountain top, but to rehabilitate your ability
to have and not have these very high level goals at will. Also
to play them hard and fast and WIN if you should so chose to have
them. And if you want to lose, you can do that too. That IS how
you got here. 'This Game Is Too Damn Easy!' followed by the goal
'To screw myself up but good!'.
It's different from person to person, but the general idea is
You can always be a spaced out OT on a mountain top too if you
want. But its much more fun to indulge in Spirit of Play. And
THAT takes Goals.
You are dealing with the fabric of space and time here when you
deal with goals, you are dealing with why you are in this dream,
why you are stuck here, why you can't remember, why there is no
communication with God or higher beings, and why you suffer all
day long. There IS at least one way to clear it all up and its
called Scientology Technology, but it only works in the presence
of living beings.
The point is that what your parents did to you in this life, if
it continues to bother you as a blunt and crass injustice, you
did to your own kids in a previous life and never confessed it.
This is true for every terminal pair in existence.
If you are a boy and you hate your mother, you have to run out
what you did as a mother to a son.
If you are a girl and you hate your father, you have to run out
what you did as a father to a daughter.
If you are a girl and you hate boys, you have to run out what
you did as a boy to a girl.
To run out means to find, locate and complete cycle on any refused
confession, apology or punishment that might be available. There
are no innocent victims, not if the grudge lasts. Sure you can
be hurt, but it HEALS. If it don't heal, then you have a black
hole in your heart that needs to confess.
It's either a
1.) MOTIVATOR - OVERT - REGRET sequence or its a
2.) DED - REGRET - DEDEX sequence.
As a child you KNOW what your parents are doing to you is wrong
because you KNOW it was wrong when you did it to your kid. However
you can't get your present parents to own up to what they are
doing now and how wrong it is because you never owned up yourself
as a parent in a past life.
It's part of the contract you signed with TRUTH.
When your parents do it to you in this life it reminds you of
when you did it to your kid in a past life and the regret wells
up in you. Between your anger at your parents now and your incipient
apology for your own regret then, you are not sure what to do.
You want to confess to them what you did wrong in the past life,
but you also want to punish them for doing it to you now.
Thus both hang up and neither gets completed. After a while you
can feel neither anger nor regret. Its all just numb. You felt
like blasting your parents but in the same breath you felt like
giving them a confession. Its hard to give a confession to someone
you feel like killing. Thus both get submerged and forgotten.
For (2) every bad thing done to you in this life that you can
not remember, there is (1) something just like it you did in a
past life that you ALSO CAN NOT REMEMBER.
For (4) every bad thing you did to someone else in this life that
you can not remember, there is (3) something just like it that
someone else did to you in a past life that you can not remember.
Forgetfulness comes in pairs. Burn it in Stone.
Its takes TWO to forget. That's how you know.
If only you had done it, you would remember it.
If it had only been done to you, you would remember it. Your headaches
and being stuck in a body come from what you don't remember. But
you can feel it out because its a moment of wanting to confess
to someone you want to kill.
Little kids KNOW all this, they soon forget it. It's called Zombie
People feel that what they did in the past will adversely effect
their future. They try to handle this by denying they did it and
forgetting it. And THAT affects their future forever or as long
as it continues. Your future can be perfect again if you are willing
at all times to admit what you have done. If only to admit it
to yourself. Your past can not affect your future, that is the
true definition of an OPERATING THETAN, but if you think it can,
and you take false and dishonest steps to make sure it doesn't,
then it will.
Instead of an Operating Thetan you become death on wheels. Ok,
I believe I have answered the challenge. Any of you still have
no idea what a 'pc' is?