S-A-T-U-R-D-A-Y! Night! 1x Nik (1) cel 1x Antoinette DuChamp (1) cel, pre 1x Kanya Akhtar (2) cel 2x Angel (2) cel 1x Itzakh Levine (3) cel, pre 1x Sarah Brando (3) CEL 1x Dre (3) cel 2x Uma Hatch (3) cel, pre 1x Brachah (5) CEL, PRE 1x Rigby (5) CEL, PRE 6x Effective Management 4x Blood Doll 4x Tribute 2x Presence 1x KRCG News Radio 1x Jake Washington (Hunter) 18x Computer Hacking 9x Arms Dealer 8x Saturday Night Special 1x Magnum 1x Starshell Grenade Launcher 8x Fake Out 8x Flash 4x Side Strike 1x Fast Hands 7x Autariks Pursecution 7x Bewitching Oration
It works pretty well, unless it is sitting right next to a constantly untapped intercept deck.
This deck is all about constant, small bleeds,
votes to gain pool, and guns to avoid getting killed as opposed
to actually hurting anyone. I get a lot of minions with 38's on
the table, and bleed for one over and over again (including the
Arm's Dealers). If I get blocked, I manuver, shoot for one, and
hope they don't have blasters. I can generate a lot of pool and
overwhelm any sort of non dangerous defense (i.e. passive blocking,
deflect, or Telepathic Counter). My only defense against a fast
predator, however, is hope I can generate more pool than they
can take away before someone else kills them.