................................... + 0 1 2 3 4 5 6 7 8 9 +
+ -0- -1- -2- -3- -4- -5- -6- -7- + 0 . . . * . . . . . . 0 stardate......2300.00
0 ... ... ... ... ... .1. ... .1. 0 1 * . . . . . . 0 . . 1 condition.....DOCKED
1 ... ... ... ... ... ... ... ... 1 2 . . B . . * . . . . 2 position......4,6/3,3
2 ... ... ... ... ... ... ... ... 2 3 . . . E . . * . . . 3 warp factor...5.0
3 ... ... ... ... ... 004 204 003 3 4 . . . . . . . . . . 4 total energy..5000
4 ... ... ... ... ... 009 $$$ 004 4 5 . . . . . . . . * . 5 torpedoes.....10
5 ... ... ... ... ... 008 003 003 5 6 * . * . . . . . . . 6 shields.......down, 100%
6 ... ... ... ... ... ... .1. ... 6 7 . . . . . . . . . . 7 Klingons left.20
7 ... ... ... ... ... ... ... .1. 7 8 . . . . . . . . . . 8 time left.....14.00
+ -0- -1- -2- -3- -4- -5- -6- -7- + 9 . . . . . . . * . . 9 life support..active
Your score....-9761................ + 0 1 2 3 4 5 6 7 8 9 + Cloaking Devc.Off
*** Your score:
Penalty for 20 klingons remaining -8000
Penalty for getting killed -500
1 calls for help -100
1161 casualties -1161
*** TOTAL -9761
cannot dump
COMMANDS
ABANDON SHIP .
CAPTURE ENEMY .
NEW GAME .
DESTRUCT .
RADIO FOR HELP .
CLOAK .
UNCLOAK .
RAISE SHIELDS .
LOWER SHIELDS .
DOCK .
UNDOCK .
ENEMY TRAJECTORY .
SCORE .
DAMAGES .
ACTIONS
Course is in degrees (0-360). Distance is in sectors (0.1-15.0).
For example, to move down two sectors, click on the
Course/Distance box, then enter 180 0.2
NOTE:"180/0.2" won't work. To actually move
or fire once you've entered the info, click the action button.
HTTP/CGI Interfaces © Copyright 1995, Max H. Parke <mhp@lightlink.com>