Dynamic Exteriozation by Differentiation To a very large degree, what is wrong with a being is something that he himself mocked up, agreed to, or postulated. Later on, being unable to spot as-isness of creations or correctly assign source causes him difficulties. If he could simply be any problem, mass or condition or not be it at will these difficulties would immediately resolve. Responsibility, or pan-determinism about a condition or situation frees one from the problem of same. Return of pan-determinism along the dynamics handles the games conditions he finds himself in. The being is right. Discovering for himself the un-rightness results in return of power of choice in the matter. This process handles directly the most major identifications the person has assumed along the dynamics. This process can be self audited on lower levels with great benefit, without the listing and nulling, simply by picking the dynamic one has the most attention on, and finding a person or object that would most represent the dynamic to the person. Solo is the same as dual. It works because it exteriorizes the person from another's universe, that he himself has mocked up unknowingly, and continues to mock up. It handles the source of beingness directly. It undercuts the bank. To the degree that a person is automatically being one thing, he is unable to be something else if it contradicts the original beingness, or if he does, he will have problems where the two viewpoints of the beingnesses collide. The process will run earlier and earlier, as the later charge is taken off. At first it will be quick, easy spotting of differences and similarities, and then almost impossible to get either a difference or a similarity. Then easy to get differences, and impossible for the opposite, and vice versa. This seems to go through cycles. But the process uncovers earlier and earlier track. If the terminal is a parent, one will find himself in a crib, or hospital, noticing that they (parents) have two hands, and he does as well. He will discover that they are the same or opposite sex, etc, etc. These are very early postulates. It will as well uncover basic (early lifetime) postulates of adopting mannerisms, viewpoints, and different beingness of the terminal he is running. His memory will vastly improve, sonic and viso turn on quite vividly, as well as the rest of his perceptions. Spotting differences and similarities will all by itself produce the ep of the process over a period of time. But the cycles of easy spotting and then hard puzzled me. One will be going along, itsa, itsa, itsa, and all of a sudden get a big blowdown of the ta, f/n and usually uncover a postulate he made regarding his beingness. Masses and pressures turn on quite rapidly. Right after that, sometimes minutes long com lags are necessary to get the next difference or similarity. I discovered that the person put on automatic that postulate, or the effort of maintaining that beingness, which he then promptly forgot about. Sometimes these decisions are also other determined as well. At any rate, other life will go in agreement with him, and even other-created life. He normally was not operating with the understanding of his being a composite being at that point in time. He just stuck a postulate out there, and perhaps a machine, or circuit, and endows it with some life so it will continue, gives it the purpose of maintaining his creation and goes on about his business. If he has bt's or clusters, they go along with his postulates willy nilly, and jump right where he intends them to go. He may even mock up a ridge or something to keep them there. Worse than this is the "helpful" little b's and c's decide to be like him. So they find someone in the environment they like, and do the same thing. Or they do it to the pc. They decide he is happy, so they are him, and they beam something happy (could be a garbage disposal that reminds them of ma), stick up the picture, and hit the pc or them selves, or their buddies with that picture. The GE also gets in the act, as usually he thinks he is related to the parents anyway, and if he is up to it, he tries the same thing. Since his whole purpose is to grow a body, he copies other bodies, and uses it for a blueprint for the pcs. Later on down the track, lots of garbage gets hooked to these 'beingness' machines, and of course by this time who created what is pretty messed up. Someone decides that one thing or another is a good valence or attribute, and decides to be it, or continue it. This would actually have very little liability if the pc had perfect memory. But of course, he gives that up as life progresses. He looks at all these pictures, goes "Umph, hmmm, don't think I created that, must be my imagination". Larger and larger periods of early life become occluded the older he gets. He never quite figures this out, and so eventually gives up on it. The main reason that he cannot remember these early childhood incidents, is because he was busy deciding what he was going to be and not going to be. He saw someone he liked so he takes that persons attribute, mocks it up as a machine, endows it with some life to hit him with, and decides to play with his rattle some more. In his high chair he sees daddy chasing mamma around the table, they are both squealing with laughter, and so he takes the happiness they are feeling, throws out a tractor beam, pulls in the emotion, sticks it in a machine, and it beams him with happiness of ma and pa, then continues to pour his soup on his head. Later on in life he can be found to be trying to achieve that same happiness, because this machine is still hitting him with the pictures. When he looks to the past to recall what the happiness was, it is rather blank, even black. This is because he is not really looking at the track, it is occluded because of this postulate and machine, or ridge, or composite being sitting there hitting him with happiness. He looks at that, it is all black, or invisible, and so he thinks he cannot see the past. Actually, he can't. His attention gets sucked up in this thing he created long ago. Normally, a process is continued until a blowdown f/n, and cognition. This process is continued untill you get a unkillable f/n, major perception change, return of ability, and no further attention on the terminal representing the dynamic being run. When running this process, after a blowdown and cognition, it becomes very difficult to run again for the reasons mentioned above. The process can be speeded up greatly at this point by checking for other identities, machines, beams, and so forth that he mocked up or someone put on him to continue that beingness he decided upon, or against. When the mass goes, as evidenced by the blowdown of the tone arm, the external factors are then ready to be ran. If it is another being, the cognition will have produced a f/n in him as well at that time. Therefore, he will respond quite readily to the what/who command. The Rundown First step: Locate a terminal on the dynamics that the pc decided to be like or who he looks most like. This can be done by assessing the dynamics for the largest read. Or by assessing "Which dynamic do you like the best? and then null to the best reading. Then L/N "Who or What would represent (reading dynamic)? Second step: Using the terminal found, then one would simply run repetitive: "Spot a difference between (terminal) and yourself. "Spot a similarity between (terminal) and yourself. (Note, not mest differences if possible, but actual beingness differences between them. He was there, I am here will take some charge off, but He was kind, I am mean, is much better) 2a. Continue until you get a big read, or b/d on spotting. 2b. Once you have the read, check for: BT, Cluster, Created Being, Split Viewpoint, Machine, Machine Entity, Beam, Ridge If bt, or Cluster: handle what, who. If created being: "Point to who created you", If not gone, have him locate (distance) to blow of mass and ta. Then if not gone date to blow. You may not get a read on date, as he may not be in the time stream. Then What? Who? If split viewpoint, have it point to who it split from, and if necessary, what, who. If machine, have the pc take over the function of the machine till it blows. If Machine entity, have it spot being made into machine, then what, who. If beam, Date/Locate the beam with your attention on the area of the beam receipt point. Then D/L the origin of beam. Then check the location of receipt of beam for BT, Cluster, Created Being, SV. Then check the origin (the person or thetan) of the beam for the same. Then check the com line (the distance of the beam) for same. Check for copies, spot who, then what, who. If ridge, have the pc spot who created the ridge. If not blown, check in the ridge for bt, c, created being, split viewpoint, other entity. 3. Continue the original process spotting differences and similarities till you get another bd, fn, and postulate, then repeat 2a above. These are continued until the pc gets a major cognition on who he really is in relationship to the dynamic you are handling, big unkillable f/n, possibly even floating tone arm, with a return of certainty of being able to create on that dynamic. Next day, or a couple of days later when the f/n dies down, you can again asses for the best reading dynamic, leaving the one you just ran out of the assessment. Find the terminal representing the dynamic, and run the above set of processes. Then repetitive What is diff/sim between me and (terminal) repetitive untill you have major cognition, perception and awareness change on the dynamic. Continue in this manner until you have handled all the dynamics. The pc should have a wide, free f/n on assessment, with no slows or stops. If you find a slow or stop, twc, "Tell me about that dynamic" will clear what little charge there is off of it. It probably could be ran opposition style "What dynamic do you like the least?" with benefit, but has greater reality when ran "like the most". A person has a difficulty in finding similarities between himself and a snake or polio virus. TDT 25Feb99 -- "A being is only as valuable as he can serve others." http://recyclerhome.com/community/spellsinger/index.html http://www.geocities.com/ResearchTriangle/Campus/2058/ pthorn1@pacbell.net http://wwp.mirabilis.com/232039 (icq pager)