JEANETTE ROGERS (HERE-I-YAM@email.msn.com) wrote: >> Something forever is hell forever. >Something forever is just something forever. The "hell" part is >discretionary. Adore claims that being stuck with ANYTHING forever is a hell to the thetan because it violates his sovereignty on the matter, to be able to have and not have at will, and be able to return to the static and leave any game at will. Thus one finds that eternal heavens are offered to the thetan as a trap to stick him in a detested hell forever. Self determined pleasure is a good thing, enforced pleasure FOREVER is not. Thus Adore says, "Eternal On is Hell Forever Eternal Off is Death Forever." Adore stipulates that perhaps the reason thetans finally choose the belief in mortality is to escape a detested immortality. That's a detested forever. To run out the mortality then, the forever OFF, one would run out the detested forever ON that came before. >> Nothing forever is death forever. >Nothing forever is a static. No? Yes, and HAVING to be static forever without the option to manifest and have something, is death forever. Thus thetans who get a glimpse of static, anhiliation etc, try to hold on hard to being SOMETHING, because they don't want to be nothing FOREVER. It's a mistaken perception that the anhiliation is forever, but its an easy mistake to make. >This is an accurate enough description of aberration and "getting what one >resists," but always remember we are dealing with thetans, thetans CAN >CHANGE THEIR MINDS and needn't always be subservient to the mechanics of >aberration. Of course, there ARE no actual forevers, but the warp and woof of aberration and games are put together with the idea that there are. "Nothing is forever except people and peace." - Adore By people, Adore means static thetans. Adore claims that time is made in finite WHILES, complete with beginning and end, they can be as long as the thetan wants, but they are always finite. Thus no created things can be forever, because all created things are created inside a WHILE, and thus must end when the WHILE does. Thus by auditing the forever component, be it good or bad, one will find the core issues that keep the aberration in place. Homer