PERSISTENCE AND VANISHMENT ADO - 15 27 March 2005 Copyright (C) 2005 Homer Wilson Smith Redistribution rights granted for non commercial purposes. PERSISTENCE AND VANISHMENT There are two broad goals that can be pursued in any universe. They are, The goal to create a persistence. The goal to create a vanishment. "What do you wish to make persist?" "What do you wish to make vanish?" One then begins to dramatize these goals. To dramatize means to "BRING DRAMA TO". Drama means "seriousness, importance, *PERMANENCE* and pain." "What do you wish to make persist *FOREVER*?" "What do you wish to make vanish *FOREVER*?" Forevers violate the space/time WHILES in which things are created and are the sole source of aberration and charge. The only things which are forever are people and peace. Trying to make someone live forever or go to heaven or hell forever is trying to make someone or something persist forever. Trying to make someone die forever is trying to make someone vanish forever. "Everyone lives forever where there is no time. No one lives forever where there is time. " - Adore Eternality is timeless immortality, not temporal immortality, which is a hell of magnitude, no eternal sleep. PERSISTERS AND VANISHERS In the beginning of a universe most beings are bent on making things persist. It is hard to get things to persist and a lot of effort, intelligence and beauty are invested in doing so. They would consider themselves opposed by anyone trying to make things vanish. Such a vanisher would be an SP (Suppressive Person) to them, to whom they were PTS (Potential Trouble Source, roller coasters, loses gain, dives down the tone scale to get better etc.) The vanisher SP would be trying to unmock them and their persistences. Later in the universe, people begin to change their minds, they consider there is too much persistence, they may want to create some new persistences but there is too much old persistence in the way, or maybe they want to end it all and go back to Big Snooze (native state) for a while, so they take up vanishing things. Perhaps they join the Church of Scientology which was mocked up to unmock things, and they audit people helping them to vanish old unwanted persistences, they become Professional Class IV Vanishers. It is hard to get things to vanish, and a lot of effort, intelligence and beauty is invested in doing so. Such people would consider themselves opposed by anyone trying to make things persist. Such a persister would be an SP to them, and to whom they were PTS. The SP would be trying to mock them up, get them to remain stuck in mud etc. Unmocking is only a problem to those trying to mock up. Mocking up is only a problem to those trying to unmock. During the change over period from universe creation to universe removal or upgrade, a lot of people who were persisters become vanishers, thus their concept of who or what an SP is changes with them. This can have serious effects. If a single person in a group changes from persister to vanisher, he will suddenly find himself opposed by his whole group, and all his prior friends become SP's to him. But look at it from the group's point of view. They are all still trying to persist, but their member is now trying to help them vanish things, so the group considers the single member similar to the many SP's on the track that have tried to unmock them early on. Last thing you want to do is restimulate someone's Nemesis One and have him overlay it on you! He's been hunting his Nemesis One for *EONS* and now he's found it, you! You want that? Much of the disaffection between Scientologists and family members can be explained in this way. The scientologist is trying to vanish, but the family members are still trying to persist. Vanishers give persisters the willies. Persisters attribute this not only to the scientologist trying to 'help' them, but to the whole oraganization behind him. HELP Offering to 'help' someone change from persistence to vanishment is an insult, invalidation and wrong item for them. It will only make them howling mad at you. Now part of the problem is that Scientology was DEFINED as the science of vanishing, of unmocking, to wit: "the science of knowing how to know answers to questions." - PXL. But during the persistence phase, people don't want to know, they don't want to vanish, they want to mockup unconfrontable mysteries and unknowables so they can have a game and get sucked down to the bottom of the tone scale in peace. THEY WANT TO GET LOST, they are tired of seeing home around every corner. It's an interruption, you see, of their sovereign desire. They are tired of waking up half way down the tone scale (fear) "Damn lost another one to as-isness!" Its like the movie ending right in the middle just when it was getting good. That means during the persistence phase we don't need to know how to unmock things, we need to know how to mock them up and get them to persist like rock, tar, amber, and crazy glue, until we can't get rid of them no matter what. That's what most persisters are trying to do, HAVE forever. Their favorite havingness is Obsidian Glass. Then during the vanishment phase we need to know how to undo all this stuff. So no problem, Scientology actually encompases both sides of the dicom, because if you know how to know answers to questions, you certainly know how to NOT know answers to questions! So if we define Scientology as the science of knowing how to know and not know answers to questions, then we have a complete subject. The point then is when you approach a particular person to 'help them', you first have to determine which side of the fence they are on. Are they a persister or a vanisher, or someone on the verge of shifting over? If they are a persister you help them persist. If they are a vanisher you help them vanish. If they are on the verge, you help them see both sides and make a SELF DETERMINED decision about which side of the fence they want to be on, and then you help them accordingly. Sometimes a persister doesn't know he could be a vanisher, and a vanisher doesn't know he could be a persister. So giving them a little education on the matter gives them a better view of their possibilities, and they can determine for themselves which side they wish to befriend at the time. YOU NEVER TRY TO CHANGE WHICH SIDE OF THE DICOM THEY ARE ON, because if you do, you can only do so by being on the other side of the fence from them. That makes you their SP, which then makes them your SP. PTSness results from trying to make the SP wrong. For a persister, making the SP wrong is trying to make a vanisher into a persister. For a vanisher, making the SP wrong, is trying to make a persister into a vanisher. Both merely end up howling mad at each other. To run this, list for who or what makes you howling mad. Then spot in this conflict the various goals on either side to persist or vanish, and how they are locking up with each other *FOREVER*. You will come to know what charge is. Homer ------------------------------------------------------------------------ Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink (607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY homer@lightlink.com In the Line of Duty http://www.lightlink.com