.ll 72 .fo off .co on .ce ((Editor's comments in double parenthesis - Homer)) .ce THE CLEARING PARADOX .ce FAF - 4 .ce 19 March 1990 .ce Copyright (C) Flemming A. Funch .ce Redistribution rights granted for non commercial purposes The "File Clerk" mechanism hints at an interesting aspect of clearing. See, there is this mechanism that makes confrontable pieces of case available and keeps too restimulative areas out of view. The mechanism can be overloaded if the being himself insists, but it will always re-assume it's job later. It is this mechanism that makes clearing possible. It makes it possible to, on a gradient, view and re-evaluate one's aberrations. The mechanism apparently knows which area it would be best to look at next, and gradually makes the truth available. Very handy. However, the only possible source of this mechanism is the being himself. There is no other agency, no other being that is more in control of it than himself. He is basically the only one who knows the truth, and it is his truth that he wishes to find. For the file clerk mechanism to operate it has to know all the contents of the bank, and it has to prioritize the charge in order of confrontability. Or in other words the being himself has to be able to do that. He has to know what is in the bank in order to put it in the order he can confront to look at it. Or, to say it differently, he can't find and erase charge unless he already knows what it is. Or, in other words, he is fully in control of both providing the data to view and of "finding" out about it. It is a pan-determined proposition, being cause over both sides of the game. Whatever mechanism the being sets up to perpetrate this "hoax" doesn't change the fact that he is doing it. He might be using static clones or whatever, but it doesn't amount to more than fabricated vias. Well, if you already know everything about the case, why do you have to handle it? Because that is the game we are playing: diving into aberration and digging ourselves out in order to improve the quality of theta. It is just a game. There is really nothing that stops you from being rid of all case in an instant, except for that you have agreed not to do that. Or only to do it temporarily if it is necessary enough. Necessity Level (or OMNI state as mentioned in the ULR ((?)) course) is really just that you set all your case aside and do whatever is necessary to handle something. And then you put all the case back when you are done with that. So, of course, you yourself are in control of that. It is somewhat reassuring to know that one can never be anything less than fully in control, one remains a static no matter what, one really never leaves Tone 40. Anything else is just something we are playing. You can't find the truth unless you already know it. ((Yes but Chris can't find the truth even though he knows it.)) Flemming