.ll 72 .fo off .co on .ce ((Editor's comments in double parenthesis - Homer)) .ce THE DIMENSIONS OF A CASE .ce FAF - 3 .ce 17 March 1990 .ce Copyright (C) Flemming A. Funch .ce Redistribution rights granted for non commercial purposes One's "Case" can roughly be divided into 3 areas: 1. One's own case: Postulates, Considerations, and their structure. 2. Others' case: Mis-ownership of the case of others imposed on one's space. 3. Generalities: General agreed-upon areas of life and abilities, grades type of charge. ((Grades are Grade 0 Communication, Grade 1 Problems, Grade 2 Overts/Withholds, Grade 3 Arc breaks and upsets, Grade 4 Make Wrongs)) They ((the 3 board areas listed above)) incidentally match up with the Static Levels, the Operation Levels, and the Life Levels respectively. However, that doesn't mean that their handling is limited to those levels, just that that is their natural place on the chart. The only basic cause for aberration is #1. However by associating with other beings one might mis-own their #1 case and that is what makes for the enormous tangledness of case. Below awareness of the mis-ownership certain generalities are created by group-agreement. The generalities can be handled as such because there is a wide agreement that they exist. The 3 kinds of case can be handled either in a positive way (exercising abilities, expanding space, and thereby making bank less powerful in comparison) or in a negative way (running out the "reasons" for the case). Positive is roughly equivalent to Objective, and Negative to Subjective processing. See LRH tape "Level VII". ((The distinction between positive and negative here is not meant to be a value judgement on the method used, nor a recommendation to use positive methods over negative methods. In general they both are necessary. Positive methods improve conditions by getting the person to use abilities he still has to increase their reach and power. Negative methods address the preclear's reasons for not having reach and power. Old time Rising Scale Processing was an example of Positive Processing. For example, have your pc (preclear) get the idea of being wealthy. Then get him to increase the idea of being wealthy has high as he can. Of course he will run into all his reasons why he can't be wealthy and this will knock him back down the tone scale to being poor. So you continue with the process as stated just getting him to picture more and more wealthy for himself until he can do so comfortably. It is an effort to get him to change his postulates about being poor by getting him to make postulates about being rich. It is not an effort to CAUSE the pc to become rich with positive thinking but to revitalize the pc's ABILITY to picture things positively so that at least he has the positive side of life as an option. If he can't even comfortably picture being rich, he never will be except by chance. Of course once he can confront being rich, he then has to go out and DO something about it. Decision proccessing is an example of negative gain. Taking the same pc you find that he has reasons why it would be 'good' to be poor. So rather than force him to postulate what it would be like to be rich, you get him to concentrate on how it benefits him to be poor. These are negative postulates hold down his ability to make positive postulates. By getting him to reevaluate the postulates he has on the benefits of being poor, you can get him to change his mind at which point his natural rising scale attitudes will emerge again unfettered by his past decisions to be low scale. Often negative methods must be used first to get rid of the benefits of being poor, before positive methods can be used to get the pc fluidly able to consider being rich. It's a lot harder BEING rich than GETTING rich. People who are not rich don't realize this because they have never been rich. Being able to picture BEING rich, what you would do with the money, how you would live, how you would hold on to your assets, how you would increase your assets etc, is an invaluable exercise to someone BEFORE they get rich. Most people figure they will deal with those things once they are rich, so when lots of money lands in their laps, its gone the next year because didn't know how to BE rich once they WERE rich, get it?)) Positive Methods Negative Methods |-------------------------|---------------------------- Own Case Creating and changing Identifying postulates one postulates and made and re-evaluating them considerations (Creative Processing) |-------------------------|---------------------------- Other's Case Increasing one's own Realizing that it is Generalities universe and mis-owned and identifying rehabilitating Scarcities the owner and unlinking it (Creative Processing) from one's universe. |-------------------------|---------------------------- Generalities Exercising one's Finding and viewing agreed flexibility in upon but forgotten controlling the occurrences. (Erasing generality. (Grades engrammic incidents, and Objectives ARC breaks etc.) Processing) |-------------------------|---------------------------- The problem is that all three types usually are present at the same time. One's basic postulates are clouded by being mixed up with many other people's postulates and case, and the agreed upon reality of life, bodies, natural laws etc severely limits one's ability of handling the whole mess. ((The top level are postulates which correspond to the Static Clear levels of the Bridge and deal with Goals Problems Masses (GPMS) and Future Games created for oneself by oneself with desired oppositions. This is the 'Invited Foe' level of the Bridge where you find that anything the pc is fighting in life he invited into his dream himself in order to have a game. The middle level corresponds to the Operation Levels of the Bridge and has to do with the connections we have with other spirits, many of which are discarnate called Body Thetans, Dieties and Demons, and our confusion between their personal universes and our personal universe. People think there is no such thing as telepathy which is a real joke because at this level all there is, is telepathy, that is how you can take someone else's universe as your own! So people are walking around as a spirit-composite of millions of beings, each thinking they are an Only One and taking everyone's universe in the mish mass as their own. Thus there is 'no telepathy' because there is too much telepathy and it is all denied. If you think it is all your own mess what you see, and you fail to recognize you are IN and LOOKING AT another's universe, then of course it will seem there is no telepathy because you are in total contact with another being with telepathy but you are denying the telepathy by denying the existence of the other being by misowning his phenomenon as yours!) The lowest level of case corresponds to the Life Levels of the Bridge and are concerned with the charge you have picked up as a composite being living in a body on Earth, engrams, secondaries, locks, losses, ARC Breaks, Present Time Problems, Withholds, Failed Purposes etc.)) On clearing the lower levels (Life Levels) one could ignore #1 and #2 type of case without too much trouble and only address #3. The PC is below awareness of #2 and the real #1 case is unavailable. Grades and Engram Running are done with a total disregard of who the charge belongs to, and we give very little attention to why he would get involved with that sort of case ((types #1 and #2)). Postulates are involved in engram running and in going Clear, but they hardly touch the basic Static Level postulate structures. On Operation Levels one is mainly addressing #2 case. It is no longer possible to address #3 case negatively, engram running would not be possible here (at least not unless one was totally sure who the incident belonged to). Grades type of processing is still possible but less effective. That ((kind of)) charge was the thing to run when the whole thing was a composite, now it is separating out. On the Operation Levels, at least on OL 3 and up, the habit of checking whose charge it is is added, e.g. on ruds ((Rudiments, ARC breaks, PTP's, W/H's etc)). It becomes increasingly vital to know who the charge belongs to. On Static Levels the style changes again. The main target is the #1 case, one's own basic postulates. Now on a given piece of charge one not only has to find out who it belongs to, one also has to find one's own postulate(s) that made it possible. One can no longer get away with simply the #1 or #2 approach. As one moves up the chart the buffer that existed between oneself and the more basic charge is removed. That has the advantage of making it more accessible, but it has the disadvantage of leaving oneself open to manipulation from it, unless one deals with it. On the lower levels there is so much buffer around you that you are isolated from the basic sources of aberration. You can't get to them, and on the other hand they don't affect you directly very much. All that is available is apparently the results of human life, minor frictions with other people, physical incidents, hypnotic behavior. We deal with what is there, running life repair, objectives, drugs, grades and engrams. By processing those areas we get down to a deeper level of truth, more basic charge. On the Operation Levels the mis-ownership charge suddenly has to be handled. The buffer has been removed. It can now affect us directly, and in turn we can sort it out. The mis-ownership is still not the basic cause of aberration, but it is what is there and we can't get any further without dealing with it. It is another buffer that must be removed. It consists not just of mis-owned charge but also of others' universes imposed on one's own in various ways. On the Static Levels one suddenly has direct access to postulate-type material. The buffer of mass one was connected to has been removed. The no-mass stuff can now influence you directly. And not just one's own no-mass but also the no-mass of others. Now, if one doesn't deal with it and handle it it is going to be in full effect upon you. Whole banks that had been erased previously can be re-created in an instant. And reversely the causes of aberration can finally be handled permanently. Now, how is it that a being has gotten so terribly mixed up with enormous amounts of case that is mostly not his own? What is the basic thing that he is doing wrong? The subject of case, particularly #2 and #3 case, can be viewed in terms of space and dimensions. LRH hints at that on the "Level VII" tape. Space is usually in 3 dimensions. It doesn't have to be, but most beings around here seem to agree to that. And then Time can be regarded as a 4th dimension. It really isn't, it is just a lie, but it pretends to be the 4th dimension. Now, every being has these 4 dimensions in his own universe, all for himself. He has his own space in 3 dimensions as far as he conceives and he has agreed to the concept of placing things in time. Agreeing to time is the cause of a lot of aberration. However the real trouble starts when the being interacts with other beings. And when one then records the impressions made by the other people and their postulates and creations. And one then get's confused. Now, geometrically we introduce a 5th dimension by recording one's links with others. Everybody else we are dealing with has a 4 dimensional universe and we plot along the 5th dimension any interaction we have with any of those universes. The totality of that 5th dimension includes the physical universe (U3), but also many many more cross links between one being's universe and any other being's universe. The only way of interacting with another being is if both agree on a common interface. It is impossible to communicate with or affect anyone who hasn't already agreed to that. There is an agreed upon via that both are using. If A and B are interacting then A has a 'copy' or concept of B in his universe that he is interacting with. B in turn has a concept of A in his universe that he is interacting with. If they have a high enough level of agreement they can interact like that. Now, all you can handle in terms of others' case is the part that you have a link with, or what you can handle through the link you have. The running of the Suppressed Person RD ((Rundown)) on lower levels is a good example of these phenomena. You have person A in session and as a result of what is run, person B changes his attitude, apparently without having B is session. What is being handled is A's part of it, including his 'picture' of B. Since they have some sort of agreed upon link the handling of one side of it will change the other side of it. On OL III or Excalibur ((OL VIII)) running BTs ((Body Thetans)) is again a manifestation of this. It is useful to look at it as if we are handling beings that are stuck on one's body or space and so forth. But really we are just handling an interface to someone else's universe. When we have handled it the being apparently blows. Which means that the link from our end has been erased. What happens from the former BT's end is harder to say conclusively. If being a BT for me was the major situation for him, it is likely to have a major freeing effect ((on him)) that I handle my end of it of course. On the Phoenix levels ((OL 9,10 and 11)) it becomes more clear that it is the interface we are handling. We are auditing other beings who many of them are big beings with bodies and their own games and so forth. And still it sort of seems like one has their full attention and is freeing them in session. What one is freeing is of course one's own side of the link with these guys. That might have a very minor effect or bigger effect on those guys depending on the importance their link to you had to them. Most of the big beings probably wouldn't even notice that something had freed. For MOCOs (created viewpoints) the effect would be more drastic. ((MOCO is an undefined term to me, I have never heard of it before.)) Similarly for other beings one is dealing with on Super Power ((OL 12 and 13), The Grail ((OL 14, 15 and 16)), and Upper Level Review phenomena. So, it is useful to look at it as points of concurrence between separate 4 dimensional spaces. Or in other words as a 5 dimensional sort of mixup. A basic catch here is that it is very hard to visualize. Beings would tend to be very in-flexible in terms of changing viewpoints in those areas. One can easily imagine changing viewpoint within 3 dimensions and it is not too hard to imagine an Operating Thetan doing that. But when it comes to being able to change one's viewpoint in time it becomes a step harder. And changing viewpoints between different other universes becomes even harder to do. In terms of #2 and #3 case one is really as bad off as one can't change viewpoint in 5 dimensions. It sort of went down scale like this: 1. One assumes that one has to have a viewpoint 2. One assumes false 4th and 5th dimensions in order to have a game with others 3. One limits one's flexibility in changing viewpoint in the chosen dimension Rehabilitating one's ability to operate freely in those dimensions is a step on the way out. Removing one's dependency on links with others (5th) and on time (4th) is the next step. Clearing one's need to have a viewpoint at all is the next step beyond that. And finally one's ability to create universes with any number of dimensions or without dimensions should be established. Flemming.